Angle bisector theoremIn geometry, the angle bisector theorem is concerned with the relative lengths of the two segments that a triangle's side is divided into by a line that bisects the opposite angle. It equates their relative lengths to the relative lengths of the other two sides of the triangle. Consider a triangle △ABC. Let the angle bisector of angle ∠ A intersect side at a point D between B and C.
Euler lineIn geometry, the Euler line, named after Leonhard Euler (ˈɔɪlər), is a line determined from any triangle that is not equilateral. It is a central line of the triangle, and it passes through several important points determined from the triangle, including the orthocenter, the circumcenter, the centroid, the Exeter point and the center of the nine-point circle of the triangle. The concept of a triangle's Euler line extends to the Euler line of other shapes, such as the quadrilateral and the tetrahedron.
CircleA circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. The distance between any point of the circle and the centre is called the radius. Usually, the radius is required to be a positive number. A circle with (a single point) is a degenerate case. This article is about circles in Euclidean geometry, and, in particular, the Euclidean plane, except where otherwise noted. Specifically, a circle is a simple closed curve that divides the plane into two regions: an interior and an exterior.
MidpointIn geometry, the midpoint is the middle point of a line segment. It is equidistant from both endpoints, and it is the centroid both of the segment and of the endpoints. It bisects the segment. The midpoint of a segment in n-dimensional space whose endpoints are and is given by That is, the ith coordinate of the midpoint (i = 1, 2, ..., n) is Given two points of interest, finding the midpoint of the line segment they determine can be accomplished by a compass and straightedge construction.
Line–line intersectionIn Euclidean geometry, the intersection of a line and a line can be the empty set, a point, or another line. Distinguishing these cases and finding the intersection have uses, for example, in computer graphics, motion planning, and collision detection. In three-dimensional Euclidean geometry, if two lines are not in the same plane, they have no point of intersection and are called skew lines.
EquidistantA point is said to be equidistant from a set of objects if the distances between that point and each object in the set are equal. In two-dimensional Euclidean geometry, the locus of points equidistant from two given (different) points is their perpendicular bisector. In three dimensions, the locus of points equidistant from two given points is a plane, and generalising further, in n-dimensional space the locus of points equidistant from two points in n-space is an (n−1)-space.
IncenterIn geometry, the incenter of a triangle is a triangle center, a point defined for any triangle in a way that is independent of the triangle's placement or scale. The incenter may be equivalently defined as the point where the internal angle bisectors of the triangle cross, as the point equidistant from the triangle's sides, as the junction point of the medial axis and innermost point of the grassfire transform of the triangle, and as the center point of the inscribed circle of the triangle.
ShapeA shape or figure is a graphical representation of an object or its external boundary, outline, or external surface, as opposed to other properties such as color, texture, or material type. A plane shape or plane figure is constrained to lie on a plane, in contrast to solid 3D shapes. A two-dimensional shape or two-dimensional figure (also: 2D shape or 2D figure) may lie on a more general curved surface (a non-Euclidean two-dimensional space). Lists of shapes Some simple shapes can be put into broad categories.
Rough setIn computer science, a rough set, first described by Polish computer scientist Zdzisław I. Pawlak, is a formal approximation of a crisp set (i.e., conventional set) in terms of a pair of sets which give the lower and the upper approximation of the original set. In the standard version of rough set theory (Pawlak 1991), the lower- and upper-approximation sets are crisp sets, but in other variations, the approximating sets may be fuzzy sets. The following section contains an overview of the basic framework of rough set theory, as originally proposed by Zdzisław I.
Upper and lower boundsIn mathematics, particularly in order theory, an upper bound or majorant of a subset S of some preordered set (K, ≤) is an element of K that is greater than or equal to every element of S. Dually, a lower bound or minorant of S is defined to be an element of K that is less than or equal to every element of S. A set with an upper (respectively, lower) bound is said to be bounded from above or majorized (respectively bounded from below or minorized) by that bound.