Linguistic prescriptionLinguistic prescription, or prescriptive grammar, is the establishment of rules defining preferred usage of language. These rules may address such linguistic aspects as spelling, pronunciation, vocabulary, syntax, and semantics. Sometimes informed by linguistic purism, such normative practices often suggest that some usages are incorrect, inconsistent, illogical, lack communicative effect, or are of low aesthetic value, even in cases where such usage is more common than the prescribed usage.
Transcendental numberIn mathematics, a transcendental number is a real or complex number that is not algebraic – that is, not the root of a non-zero polynomial of finite degree with rational coefficients. The best known transcendental numbers are π and e. Though only a few classes of transcendental numbers are known – partly because it can be extremely difficult to show that a given number is transcendental – transcendental numbers are not rare: indeed, almost all real and complex numbers are transcendental, since the algebraic numbers form a countable set, while the set of real numbers and the set of complex numbers are both uncountable sets, and therefore larger than any countable set.
Principles and parametersPrinciples and parameters is a framework within generative linguistics in which the syntax of a natural language is described in accordance with general principles (i.e. abstract rules or grammars) and specific parameters (i.e. markers, switches) that for particular languages are either turned on or off. For example, the position of heads in phrases is determined by a parameter. Whether a language is head-initial or head-final is regarded as a parameter which is either on or off for particular languages (i.
Comparison of Linux distributionsTechnical variations of Linux distributions include support for different hardware devices and systems or software package configurations. Organizational differences may be motivated by historical reasons. Other criteria include security, including how quickly security upgrades are available; ease of package management; and number of packages available. These tables compare notable distribution's latest stable release on wide-ranging objective criteria.
In-system programmingIn-system programming (ISP), or also called in-circuit serial programming (ICSP), is the ability of some programmable logic devices, microcontrollers, chipsets and other embedded devices to be programmed while installed in a complete system, rather than requiring the chip to be programmed prior to installing it into the system. It also allows firmware updates to be delivered to the on-chip memory of microcontrollers and related processors without requiring specialist programming circuitry on the circuit board, and simplifies design work.
MorphingMorphing is a special effect in motion pictures and animations that changes (or morphs) one or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since the early 1990s, this has been replaced by computer software to create more realistic transitions. A similar method is applied to audio recordings, for example, by changing voices or vocal lines. Long before digital morphing, several techniques were used for similar image transformations.
Motion graphicsMotion graphics (sometimes mograph) are pieces of animation or digital footage which create the illusion of motion or rotation, and are usually combined with audio for use in multimedia projects. Motion graphics are usually displayed via electronic media technology, but may also be displayed via manual powered technology (e.g. thaumatrope, phenakistoscope, stroboscope, zoetrope, praxinoscope, flip book). The term distinguishes static graphics from those with a transforming appearance over time, without over-specifying the form.
Open worldIn video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include The Legend of Zelda (1986), Grand Theft Auto III (2001) and Minecraft (2011). Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains.
Cantor's first set theory articleCantor's first set theory article contains Georg Cantor's first theorems of transfinite set theory, which studies infinite sets and their properties. One of these theorems is his "revolutionary discovery" that the set of all real numbers is uncountably, rather than countably, infinite. This theorem is proved using Cantor's first uncountability proof, which differs from the more familiar proof using his diagonal argument.
Computational modelA computational model uses computer programs to simulate and study complex systems using an algorithmic or mechanistic approach and is widely used in a diverse range of fields spanning from physics, engineering, chemistry and biology to economics, psychology, cognitive science and computer science. The system under study is often a complex nonlinear system for which simple, intuitive analytical solutions are not readily available.