FractalIn mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illustrated in successive magnifications of the Mandelbrot set. This exhibition of similar patterns at increasingly smaller scales is called self-similarity, also known as expanding symmetry or unfolding symmetry; if this replication is exactly the same at every scale, as in the Menger sponge, the shape is called affine self-similar.
Fractal dimensionIn mathematics, a fractal dimension is a term invoked in the science of geometry to provide a rational statistical index of complexity detail in a pattern. A fractal pattern changes with the scale at which it is measured. It is also a measure of the space-filling capacity of a pattern, and it tells how a fractal scales differently, in a fractal (non-integer) dimension. The main idea of "fractured" dimensions has a long history in mathematics, but the term itself was brought to the fore by Benoit Mandelbrot based on his 1967 paper on self-similarity in which he discussed fractional dimensions.
Koch snowflakeThe Koch snowflake (also known as the Koch curve, Koch star, or Koch island) is a fractal curve and one of the earliest fractals to have been described. It is based on the Koch curve, which appeared in a 1904 paper titled "On a Continuous Curve Without Tangents, Constructible from Elementary Geometry" by the Swedish mathematician Helge von Koch. The Koch snowflake can be built up iteratively, in a sequence of stages. The first stage is an equilateral triangle, and each successive stage is formed by adding outward bends to each side of the previous stage, making smaller equilateral triangles.
Fractal curveA fractal curve is, loosely, a mathematical curve whose shape retains the same general pattern of irregularity, regardless of how high it is magnified, that is, its graph takes the form of a fractal. In general, fractal curves are nowhere rectifiable curves — that is, they do not have finite length — and every subarc longer than a single point has infinite length. A famous example is the boundary of the Mandelbrot set. Fractal curves and fractal patterns are widespread, in nature, found in such places as broccoli, snowflakes, feet of geckos, frost crystals, and lightning bolts.
Self-similarityIn mathematics, a self-similar object is exactly or approximately similar to a part of itself (i.e., the whole has the same shape as one or more of the parts). Many objects in the real world, such as coastlines, are statistically self-similar: parts of them show the same statistical properties at many scales. Self-similarity is a typical property of fractals. Scale invariance is an exact form of self-similarity where at any magnification there is a smaller piece of the object that is similar to the whole.
Fractal flameFractal flames are a member of the iterated function system class of fractals created by Scott Draves in 1992. Draves' open-source code was later ported into Adobe After Effects graphics software and translated into the Apophysis fractal flame editor. Fractal flames differ from ordinary iterated function systems in three ways: Nonlinear functions are iterated in addition to affine transforms. Log-density display instead of linear or binary (a form of tone mapping) Color by structure (i.e.
Fractal analysisFractal analysis is assessing fractal characteristics of data. It consists of several methods to assign a fractal dimension and other fractal characteristics to a dataset which may be a theoretical dataset, or a pattern or signal extracted from phenomena including topography, natural geometric objects, ecology and aquatic sciences, sound, market fluctuations, heart rates, frequency domain in electroencephalography signals, digital images, molecular motion, and data science. Fractal analysis is now widely used in all areas of science.
Fractal artFractal art is a form of algorithmic art created by calculating fractal objects and representing the calculation results as still digital images, animations, and media. Fractal art developed from the mid-1980s onwards. It is a genre of computer art and digital art which are part of new media art. The mathematical beauty of fractals lies at the intersection of generative art and computer art. They combine to produce a type of abstract art. Fractal art (especially in the western world) is rarely drawn or painted by hand.
Fractal expressionismFractal expressionism is used to distinguish fractal art generated directly by artists from fractal art generated using mathematics and/or computers. Fractals are patterns that repeat at increasingly fine scales and are prevalent in natural scenery (examples include clouds, rivers, and mountains). Fractal expressionism implies a direct expression of nature's patterns in an art work. The initial studies of fractal expressionism focused on the poured paintings by Jackson Pollock (1912-1956), whose work has traditionally been associated with the abstract expressionist movement.
Finite subdivision ruleIn mathematics, a finite subdivision rule is a recursive way of dividing a polygon or other two-dimensional shape into smaller and smaller pieces. Subdivision rules in a sense are generalizations of regular geometric fractals. Instead of repeating exactly the same design over and over, they have slight variations in each stage, allowing a richer structure while maintaining the elegant style of fractals. Subdivision rules have been used in architecture, biology, and computer science, as well as in the study of hyperbolic manifolds.