Impact evaluationImpact evaluation assesses the changes that can be attributed to a particular intervention, such as a project, program or policy, both the intended ones, as well as ideally the unintended ones. In contrast to outcome monitoring, which examines whether targets have been achieved, impact evaluation is structured to answer the question: how would outcomes such as participants' well-being have changed if the intervention had not been undertaken? This involves counterfactual analysis, that is, "a comparison between what actually happened and what would have happened in the absence of the intervention.
Double negationIn propositional logic, double negation is the theorem that states that "If a statement is true, then it is not the case that the statement is not true." This is expressed by saying that a proposition A is logically equivalent to not (not-A), or by the formula A ≡ ~(~A) where the sign ≡ expresses logical equivalence and the sign ~ expresses negation. Like the law of the excluded middle, this principle is considered to be a law of thought in classical logic, but it is disallowed by intuitionistic logic.
Affirmation and negationIn linguistics and grammar, affirmation (abbreviated ) and negation () are ways in which grammar encodes positive and negative polarity into verb phrases, clauses, or other utterances. An affirmative (positive) form is used to express the validity or truth of a basic assertion, while a negative form expresses its falsity. For example, the affirmative sentence "Jane is here" asserts that it is true that Jane is currently located near the speaker.
Video game artVideo game art is a specialized form of computer art employing video games as the artistic medium. Video game art often involves the use of patched or modified video games or the repurposing of existing games or game structures, however it relies on a broader range of artistic techniques and outcomes than artistic modification and it may also include painting, sculpture, appropriation, in-game intervention and performance, sampling, etc. It may also include the creation of art games either from scratch or by modifying existing games.
C syntaxThe syntax of the C programming language is the set of rules governing writing of software in the C language. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction. C was the first widely successful high-level language for portable operating-system development. C syntax makes use of the maximal munch principle. C data types The C language represents numbers in three forms: integral, real and complex.
Conjunctive normal formIn Boolean logic, a formula is in conjunctive normal form (CNF) or clausal normal form if it is a conjunction of one or more clauses, where a clause is a disjunction of literals; otherwise put, it is a product of sums or an AND of ORs. As a canonical normal form, it is useful in automated theorem proving and circuit theory. All conjunctions of literals and all disjunctions of literals are in CNF, as they can be seen as conjunctions of one-literal clauses and conjunctions of a single clause, respectively.
NominalizationIn linguistics, nominalization or nominalisation is the use of a word that is not a noun (e.g., a verb, an adjective or an adverb) as a noun, or as the head of a noun phrase. This change in functional category can occur through morphological transformation, but it does not always. Nominalization can refer, for instance, to the process of producing a noun from another part of speech by adding a derivational affix (e.g., the noun legalization from the verb legalize), but it can also refer to the complex noun that is formed as a result.