Dynamic Adaptive Streaming for Multi-Viewpoint Omnidirectional Videos
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We propose a method for fine grain QoS control of dataflow applications. We assume that the application software is described as the composition of actions (C-functions) with quality level parameters. The method allows to compute a QoS controller from this ...
This paper presents the results of our quality evaluations of video sequences encoded for and transmitted over a wireless channel. We selected content, codecs, bitrates and bit error patterns representative of mobile applications and we concentrated on the ...
We introduce a new problem of broadcast source coding with a discrimination requirement - there is an eavesdropping user from whom we wish to withhold the true message in an entropic sense. Binning can achieve the Slepian-Wolf rate, but at the cost of full ...
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We propose a novel model-based coding system for video. Model-based coding aims at improving compression gain by replacing the non-informative image elements with some perceptually equivalent models. Images enclosing large textured regions are ideal candid ...
We consider the problem of video multicast over networks that enforce fair bandwidth allocations in the routers. State-of-the-art layered IP multicast systems perform well for moderately sized sessions, but suffer from three basic problems that prevent the ...
We present an automatic content-based video transcoding algorithm which is based on how humans perceive visual information. The transcoder support multiple video objects and their description. First the video is decomposed into meaningful objects through s ...
We consider the problem of designing systems for the transmission of high-quality video signals over certain high-speed segments of the public IP network. Our most important contribution is the definition of a network/coder interface for IP networks which ...
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In networked virtual environments (NVEs), users are represented by their virtual embodiments. The articulated structure of these embodiments introduces a new complexity in the representation and streaming of animations, especially when the number of partic ...
We consider the problem of distributing high-quality video signals over IP multicast in large Local Area Networks (LANs), under real-time delay constraints, and with software-only processing. In a large LAN (such as the network of a university campus, or t ...