DaylightingDaylighting is the practice of placing windows, skylights, other openings, and reflective surfaces so that direct or indirect sunlight can provide effective internal lighting. Particular attention is given to daylighting while designing a building when the aim is to maximize visual comfort or to reduce energy use. Energy savings can be achieved from the reduced use of artificial (electric) lighting or from passive solar heating.
Insulated glazingInsulating glass (IG) consists of two or more glass window panes separated by a space to reduce heat transfer across a part of the building envelope. A window with insulating glass is commonly known as double glazing or a double-paned window, triple glazing or a triple-paned window, or quadruple glazing or a quadruple-paned window, depending upon how many panes of glass are used in its construction. Insulating glass units (IGUs) are typically manufactured with glass in thicknesses from 3 to 10 mm (1/8" to 3/8").
Zero heating buildingZero-heating building or nearly zero-heating building (nZHB) is a building having essentially zero heating demand, defined as having heating demand, Q’NH, less than 3 kWh/(m2a). The zero-heating building is intended for use in heating-dominated areas. The purpose of the zero-heating building is to supersede net-zero energy buildings as a way to bring building-related greenhouse gas emissions to zero in the EU. Zero-heating buildings address flawed net-zero energy buildings: the requirement for seasonal energy storage, in some cases poor comfort of living and narrow design options.
Glazing (window)Glazing, which derives from the Middle English for 'glass', is a part of a wall or window, made of glass. Glazing also describes the work done by a professional "glazier". Glazing is also less commonly used to describe the insertion of ophthalmic lenses into an eyeglass frame. Common types of glazing that are used in architectural applications include clear and tinted float glass, tempered glass, and laminated glass as well as a variety of coated glasses, all of which can be glazed singly or as double, or even triple, glazing units.
Low-energy houseA low-energy house is characterized by an energy-efficient design and technical features which enable it to provide high living standards and comfort with low energy consumption and carbon emissions. Traditional heating and active cooling systems are absent, or their use is secondary. Low-energy buildings may be viewed as examples of sustainable architecture. Low-energy houses often have active and passive solar building design and components, which reduce the house's energy consumption and minimally impact the resident's lifestyle.
Architectural glassArchitectural glass is glass that is used as a building material. It is most typically used as transparent glazing material in the building envelope, including windows in the external walls. Glass is also used for internal partitions and as an architectural feature. When used in buildings, glass is often of a safety type, which include reinforced, toughened and laminated glasses. 1226: "Broad Sheet" first produced in Sussex. 1330: "Crown glass" for art work and vessels first produced in Rouen, France.
Energy conservationEnergy conservation is the effort to reduce wasteful energy consumption by using fewer energy services. This can be done by using energy more effectively (using less energy for continuous service) or changing one's behavior to use less service (for example, by driving less). Energy conservation can be achieved through efficient energy use, which has some advantages, including a reduction in greenhouse gas emissions and a smaller carbon footprint, as well as cost, water, and energy savings.
Computer graphics lightingComputer graphics lighting is the collection of techniques used to simulate light in computer graphics scenes. While lighting techniques offer flexibility in the level of detail and functionality available, they also operate at different levels of computational demand and complexity. Graphics artists can choose from a variety of light sources, models, shading techniques, and effects to suit the needs of each application. Light sources allow for different ways to introduce light into graphics scenes.
Global illuminationGlobal illumination (GI), or indirect illumination, is a group of algorithms used in 3D computer graphics that are meant to add more realistic lighting to 3D scenes. Such algorithms take into account not only the light that comes directly from a light source (direct illumination), but also subsequent cases in which light rays from the same source are reflected by other surfaces in the scene, whether reflective or not (indirect illumination).
Ray tracing (graphics)In 3D computer graphics, ray tracing is a technique for modeling light transport for use in a wide variety of rendering algorithms for generating . On a spectrum of computational cost and visual fidelity, ray tracing-based rendering techniques, such as ray casting, recursive ray tracing, distribution ray tracing, photon mapping and path tracing, are generally slower and higher fidelity than scanline rendering methods.