The dynamics of motor learning through the formation of internal models
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Paper interfaces offer tremendous possibilities for geometry education in primary schools. Existing computer interfaces designed to learn geometry do not consider the integration of conventional school tools, which form the part of the curriculum. Moreover ...
We present a novel software for the acquisition of central components of number processing and representation as well as mathematical understanding. The software is based on current neurocognitive concepts and insights. The learning process is supported th ...
The Swiss Federal Institute of Technology in Lausanne (EPFL) has introduced a Learning Management System (LMS) based on Moodle. This trend was a source of motivation for our teaching staff who have initiated a project called Exomatic for the enhancement of ...
Tangible tabletop systems have been extensively proven to be able to enhance participation and engagement as well as enable many exciting activities, particularly in the education domain. However, it remains unclear as to whether students really benefit fr ...
Interactive tabletops are gaining increased attention from CSCL researchers. This paper analyses the relation between this technology and teaching and learning processes. At a global level, one could argue that tabletops convey a socio-constructivist flavo ...
In motor learning, training a task B can disrupt improvements of performance of a previously learned task A, indicating that learning needs consolidation. An influential study suggested that this is the case also for visual perceptual learning [1]. Using t ...
A new optimized algorithm for the learning process suitable for hardware implemented Winner Takes Most Kohonen Neural Network (KNN) has been proposed in the paper. In networks of this type a neighborhood mechanism is used to improve the convergence propert ...
A new optimized algorithm for the learning process suitable for hardware implemented Winner Takes Most Kohonen Neural Network (KNN) has been proposed in the paper. In networks of this type a neighborhood mechanism is used to improve the convergence propert ...
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As new technologies enable a radical transformation of the learning process, new learning approaches and techniques appear, and the need for quality assurance of all learning assets emerges. Although, the existing e-learning standards have managed to cover ...
Tangible user interfaces (TUIs) have been the focus of much attention in the HCI and learning communities because of their many potential benefits for learning. However, there have recently been debates about whether TUIs can actually increase learning out ...