On the Use of Gaze as a Measure for Performance in a Visual Exploration Task
Graph Chatbot
Chat with Graph Search
Ask any question about EPFL courses, lectures, exercises, research, news, etc. or try the example questions below.
DISCLAIMER: The Graph Chatbot is not programmed to provide explicit or categorical answers to your questions. Rather, it transforms your questions into API requests that are distributed across the various IT services officially administered by EPFL. Its purpose is solely to collect and recommend relevant references to content that you can explore to help you answer your questions.
Teaching competence is an important skill for graduate students to acquire and is often considered a precursor to an academic career. In this study, we evaluated the effects of a multi-day teaching workshop on graduate teaching philosophies by surveying 20 ...
Although there is evidence that teacher emotional intelligence is important for pupil adjustment and learning and for teachers in managing the emotional demands of their work, little is known about the levels of emotional skill of teachers and beginning te ...
We investigated if visual and visuomotor perceptual learning rely on the same underlying mechanisms. Observers trained with line bisection stimuli in which a center line was either closer to a right or left outer line. In the visuomotor learning condition, ...
The effects of practice schedule on learning a complex judgment task were investigated. In Experiment 1, participants' judgment accuracy on a retention test was higher after a random practice schedule than after a blocked schedule or operational schedule. ...
In motor learning, training a task B can disrupt improvements of performance of a previously learned task A, indicating that learning needs consolidation. An influential study suggested that this is the case also for visual perceptual learning [1]. Using t ...
Perceptual learning is the ability to improve perception through practice. Perceptual learning is usually specific for the task and features learned. For example, improvements in performance for a certain stimulus do not transfer if the stimulus is rotated ...
We describe an ambient awareness tool, named Lantern, designed for supporting the learning process in recitation sections, (i.e., when students work in small teams on the exercise sets with the help of tutors). Each team is provided with an interactive lam ...
The use of dual eye-tracking is investigated in a collabora- tive game setting. The automatic collection of information about partner’s gaze will eventually serve to build adaptive interfaces. Following this agenda, and in order to identify stable gaze pat ...
Robot programming by demonstration (RPD) covers methods by which a robot learns new skills through human guidance. We present an interactive, multimodal RPD framework using active teaching methods that places the human teacher in the robot's learning loop. ...
In perceptual learning, performance often improves within a short time if only one stimulus variant is presented, such as a line bisection stimulus with one outer-line-distance. However, performance stagnates if two bisection stimuli with two outer-line-di ...
Association for Research in Vision and Ophthalmology2008