Publication

Memory of Motion for Warm-Starting Trajectory Optimization

Abstract

Trajectory optimization for motion planning requires good initial guesses to obtain good performance. In our proposed approach, we build a memory of motion based on a database of robot paths to provide good initial guesses. The memory of motion relies on function approximators and dimensionality reduction techniques to learn the mapping between the tasks and the robot paths. Three function approximators are compared: k-Nearest Neighbor, Gaussian Process Regression, and Bayesian Gaussian Mixture Regression. In addition, we show that the memory can be used as a metric to choose between several possible goals, and using an ensemble method to combine different function approximators results in a significantly improved warm-starting performance. We demonstrate the proposed approach with motion planning examples on the dual-arm robot PR2 and the humanoid robot Atlas.

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Motion planning
Motion planning, also path planning (also known as the navigation problem or the piano mover's problem) is a computational problem to find a sequence of valid configurations that moves the object from the source to destination. The term is used in computational geometry, computer animation, robotics and computer games. For example, consider navigating a mobile robot inside a building to a distant waypoint. It should execute this task while avoiding walls and not falling down stairs.
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A robot is a machine—especially one programmable by a computer—capable of carrying out a complex series of actions automatically. A robot can be guided by an external control device, or the control may be embedded within. Robots may be constructed to evoke human form, but most robots are task-performing machines, designed with an emphasis on stark functionality, rather than expressive aesthetics.
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