Limit cycleIn mathematics, in the study of dynamical systems with two-dimensional phase space, a limit cycle is a closed trajectory in phase space having the property that at least one other trajectory spirals into it either as time approaches infinity or as time approaches negative infinity. Such behavior is exhibited in some nonlinear systems. Limit cycles have been used to model the behavior of many real-world oscillatory systems. The study of limit cycles was initiated by Henri Poincaré (1854–1912).
Limit of a functionAlthough the function \tfrac{\sin x}{x} is not defined at zero, as x becomes closer and closer to zero, \tfrac{\sin x}{x} becomes arbitrarily close to 1. In other words, the limit of \tfrac{\sin x}{x}, as x approaches zero, equals 1. In mathematics, the limit of a function is a fundamental concept in calculus and analysis concerning the behavior of that function near a particular input. Formal definitions, first devised in the early 19th century, are given below. Informally, a function f assigns an output f(x) to every input x.
Conceptual modelA conceptual model is a representation of a system. It consists of concepts used to help people know, understand, or simulate a subject the model represents. In contrast, a physical model focuses on a physical object such as a toy model that may be assembled and made to work like the object it represents. The term may refer to models that are formed after a conceptualization or generalization process. Conceptual models are often abstractions of things in the real world, whether physical or social.
Implicit surfaceIn mathematics, an implicit surface is a surface in Euclidean space defined by an equation An implicit surface is the set of zeros of a function of three variables. Implicit means that the equation is not solved for x or y or z. The graph of a function is usually described by an equation and is called an explicit representation. The third essential description of a surface is the parametric one: where the x-, y- and z-coordinates of surface points are represented by three functions depending on common parameters .
Computer simulationComputer simulation is the process of mathematical modelling, performed on a computer, which is designed to predict the behaviour of, or the outcome of, a real-world or physical system. The reliability of some mathematical models can be determined by comparing their results to the real-world outcomes they aim to predict. Computer simulations have become a useful tool for the mathematical modeling of many natural systems in physics (computational physics), astrophysics, climatology, chemistry, biology and manufacturing, as well as human systems in economics, psychology, social science, health care and engineering.
Coulomb's lawCoulomb's inverse-square law, or simply Coulomb's law, is an experimental law of physics that calculates the amount of force between two electrically charged particles at rest. This electric force is conventionally called electrostatic force or Coulomb force. Although the law was known earlier, it was first published in 1785 by French physicist Charles-Augustin de Coulomb, hence the name. Coulomb's law was essential to the development of the theory of electromagnetism and maybe even its starting point, as it allowed meaningful discussions of the amount of electric charge in a particle.
Contact lensContact lenses, or simply contacts, are thin lenses placed directly on the surface of the eyes. Contact lenses are ocular prosthetic devices used by over 150 million people worldwide, and they can be worn to correct vision or for cosmetic or therapeutic reasons. In 2010, the worldwide market for contact lenses was estimated at 6.1billion,whiletheUSsoftlensmarketwasestimatedat2.1 billion. Multiple analysts estimated that the global market for contact lenses would reach $11.7 billion by 2015. One-sided limitIn calculus, a one-sided limit refers to either one of the two limits of a function of a real variable as approaches a specified point either from the left or from the right. The limit as decreases in value approaching ( approaches "from the right" or "from above") can be denoted: The limit as increases in value approaching ( approaches "from the left" or "from below") can be denoted: If the limit of as approaches exists then the limits from the left and from the right both exist and are equal.
Inverse limitIn mathematics, the inverse limit (also called the projective limit) is a construction that allows one to "glue together" several related objects, the precise gluing process being specified by morphisms between the objects. Thus, inverse limits can be defined in any although their existence depends on the category that is considered. They are a special case of the concept of in category theory. By working in the , that is by reverting the arrows, an inverse limit becomes a direct limit or inductive limit, and a limit becomes a colimit.
ParticleIn the physical sciences, a particle (or corpuscule in older texts) is a small localized object which can be described by several physical or chemical properties, such as volume, density, or mass. They vary greatly in size or quantity, from subatomic particles like the electron, to microscopic particles like atoms and molecules, to macroscopic particles like powders and other granular materials. Particles can also be used to create scientific models of even larger objects depending on their density, such as humans moving in a crowd or celestial bodies in motion.