Noise controlNoise control or noise mitigation is a set of strategies to reduce noise pollution or to reduce the impact of that noise, whether outdoors or indoors. The main areas of noise mitigation or abatement are: transportation noise control, architectural design, urban planning through zoning codes, and occupational noise control. Roadway noise and aircraft noise are the most pervasive sources of environmental noise.
Ensemble Kalman filterThe ensemble Kalman filter (EnKF) is a recursive filter suitable for problems with a large number of variables, such as discretizations of partial differential equations in geophysical models. The EnKF originated as a version of the Kalman filter for large problems (essentially, the covariance matrix is replaced by the sample covariance), and it is now an important data assimilation component of ensemble forecasting.
Prevailing windsIn meteorology, prevailing wind in a region of the Earth's surface is a surface wind that blows predominantly from a particular direction. The dominant winds are the trends in direction of wind with the highest speed over a particular point on the Earth's surface at any given time. A region's prevailing and dominant winds are the result of global patterns of movement in the Earth's atmosphere. In general, winds are predominantly easterly at low latitudes globally.
AccelerometerAn accelerometer is a tool that measures proper acceleration. Proper acceleration is the acceleration (the rate of change of velocity) of a body in its own instantaneous rest frame; this is different from coordinate acceleration, which is acceleration in a fixed coordinate system. For example, an accelerometer at rest on the surface of the Earth will measure an acceleration due to Earth's gravity, straight upwards (by definition) of g ≈ 9.81 m/s2. By contrast, accelerometers in free fall (falling toward the center of the Earth at a rate of about 9.
NoiseNoise is unwanted sound considered unpleasant, loud, or disruptive to hearing. From a physics standpoint, there is no distinction between noise and desired sound, as both are vibrations through a medium, such as air or water. The difference arises when the brain receives and perceives a sound. Acoustic noise is any sound in the acoustic domain, either deliberate (e.g., music or speech) or unintended. In contrast, noise in electronics may not be audible to the human ear and may require instruments for detection.
Guidance, navigation, and controlGuidance, navigation and control (abbreviated GNC, GN&C, or G&C) is a branch of engineering dealing with the design of systems to control the movement of vehicles, especially, automobiles, ships, aircraft, and spacecraft. In many cases these functions can be performed by trained humans. However, because of the speed of, for example, a rocket's dynamics, human reaction time is too slow to control this movement. Therefore, systems—now almost exclusively digital electronic—are used for such control.
Spacecraft attitude controlSpacecraft attitude control is the process of controlling the orientation of a spacecraft (vehicle or satellite) with respect to an inertial frame of reference or another entity such as the celestial sphere, certain fields, and nearby objects, etc. Controlling vehicle attitude requires sensors to measure vehicle orientation, actuators to apply the torques needed to orient the vehicle to a desired attitude, and algorithms to command the actuators based on (1) sensor measurements of the current attitude and (2) specification of a desired attitude.
Turn-based tacticsTurn-based tactics (TBT) is a video game genre of strategy video games. They are turn-based simulations of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them in a generally realistic (or at least believable) manner.