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Photometric stereo, a computer vision technique for estimating the 3D shape of objects through images captured under varying illumination conditions, has been a topic of research for nearly four decades. In its general formulation, photometric stereo is an ...
Proprioception tells the brain the state of the body based on distributed sensors in the body. However, the principles that govern proprioceptive processing from those distributed sensors are poorly understood. Here, we employ a task-driven neural network ...
Neuromorphic computing is a wide research field aimed to the realization of brain-inspired
hardware, apt to tackle computation of unstructured data more efficiently than currently done
with standard computational units. Oscillatory neural networks are know ...
We introduce a novel transmittance model to improve the volumetric representation of 3D scenes. The model can represent opaque surfaces in the volumetric light transport framework. Volumetric representations are useful for complex scenes, and become increa ...
Proprioception tells the brain the state of the body based on distributed sensors in the body. However, the principles that govern proprioceptive processing from those distributed sensors are poorly understood. Here, we employ a task-driven neural network ...
This thesis focuses on two selected learning problems: 1) statistical inference on graphs models, and, 2) gradient descent on neural networks, with the common objective of defining and analysing the measures that characterize the fundamental limits.In the ...
Bottom-up models of functionally relevant patterns of neural activity provide an explicit link between neuronal dynamics and computation. A prime example of functional activity patterns are propagating bursts of place-cell activities called hippocampal rep ...
Physically based rendering is a process for photorealistic digital image synthesis and one of the core problems in computer graphics. It involves simulating the light transport, i.e. the emission, propagation, and scattering of light through a virtual scen ...
The focus of our research is to generate controllable photo-realistic images of real-world scenes from existing observations, i.e., the inverse rendering problem. The approaches we focus on are those through neural rendering, utilizing neural network to de ...
Physically-based rendering algorithms generate photorealistic images of virtual scenes. By simulating light paths in a scene, complex physical effects such as shadows, reflections and volumetric scattering can be reproduced. Over the last decade, physicall ...