Stimulus (physiology)In physiology, a stimulus is a detectable change in the physical or chemical structure of an organism's internal or external environment. The ability of an organism or organ to detect external stimuli, so that an appropriate reaction can be made, is called sensitivity (excitability). Sensory receptors can receive information from outside the body, as in touch receptors found in the skin or light receptors in the eye, as well as from inside the body, as in chemoreceptors and mechanoreceptors.
Multisensory integrationMultisensory integration, also known as multimodal integration, is the study of how information from the different sensory modalities (such as sight, sound, touch, smell, self-motion, and taste) may be integrated by the nervous system. A coherent representation of objects combining modalities enables animals to have meaningful perceptual experiences. Indeed, multisensory integration is central to adaptive behavior because it allows animals to perceive a world of coherent perceptual entities.
Hardness of approximationIn computer science, hardness of approximation is a field that studies the algorithmic complexity of finding near-optimal solutions to optimization problems. Hardness of approximation complements the study of approximation algorithms by proving, for certain problems, a limit on the factors with which their solution can be efficiently approximated. Typically such limits show a factor of approximation beyond which a problem becomes NP-hard, implying that finding a polynomial time approximation for the problem is impossible unless NP=P.
Inscribed angleIn geometry, an inscribed angle is the angle formed in the interior of a circle when two chords intersect on the circle. It can also be defined as the angle subtended at a point on the circle by two given points on the circle. Equivalently, an inscribed angle is defined by two chords of the circle sharing an endpoint. The inscribed angle theorem relates the measure of an inscribed angle to that of the central angle subtending the same arc. The inscribed angle theorem appears as Proposition 20 on Book 3 of Euclid's Elements.
Interactive proof systemIn computational complexity theory, an interactive proof system is an abstract machine that models computation as the exchange of messages between two parties: a prover and a verifier. The parties interact by exchanging messages in order to ascertain whether a given string belongs to a language or not. The prover possesses unlimited computational resources but cannot be trusted, while the verifier has bounded computation power but is assumed to be always honest.
Application frameworkIn computer programming, an application framework consists of a software framework used by software developers to implement the standard structure of application software. Application frameworks became popular with the rise of graphical user interfaces (GUIs), since these tended to promote a standard structure for applications. Programmers find it much simpler to create automatic GUI creation tools when using a standard framework, since this defines the underlying code structure of the application in advance.
AgnosiaAgnosia is the inability to process sensory information. Often there is a loss of ability to recognize objects, persons, sounds, shapes, or smells while the specific sense is not defective nor is there any significant memory loss. It is usually associated with brain injury or neurological illness, particularly after damage to the occipitotemporal border, which is part of the ventral stream. Agnosia only affects a single modality, such as vision or hearing.