Convex coneIn linear algebra, a cone—sometimes called a linear cone for distinguishing it from other sorts of cones—is a subset of a vector space that is closed under positive scalar multiplication; that is, C is a cone if implies for every positive scalar s. When the scalars are real numbers, or belong to an ordered field, one generally calls a cone a subset of a vector space that is closed under multiplication by a positive scalar.
Erlangen programIn mathematics, the Erlangen program is a method of characterizing geometries based on group theory and projective geometry. It was published by Felix Klein in 1872 as Vergleichende Betrachtungen über neuere geometrische Forschungen. It is named after the University Erlangen-Nürnberg, where Klein worked. By 1872, non-Euclidean geometries had emerged, but without a way to determine their hierarchy and relationships. Klein's method was fundamentally innovative in three ways: Projective geometry was emphasized as the unifying frame for all other geometries considered by him.
Linear algebraic groupIn mathematics, a linear algebraic group is a subgroup of the group of invertible matrices (under matrix multiplication) that is defined by polynomial equations. An example is the orthogonal group, defined by the relation where is the transpose of . Many Lie groups can be viewed as linear algebraic groups over the field of real or complex numbers. (For example, every compact Lie group can be regarded as a linear algebraic group over R (necessarily R-anisotropic and reductive), as can many noncompact groups such as the simple Lie group SL(n,R).
Linear time-invariant systemIn system analysis, among other fields of study, a linear time-invariant (LTI) system is a system that produces an output signal from any input signal subject to the constraints of linearity and time-invariance; these terms are briefly defined below. These properties apply (exactly or approximately) to many important physical systems, in which case the response y(t) of the system to an arbitrary input x(t) can be found directly using convolution: y(t) = (x ∗ h)(t) where h(t) is called the system's impulse response and ∗ represents convolution (not to be confused with multiplication).
Input deviceIn computing, an input device is a piece of equipment used to provide data and control signals to an information processing system, such as a computer or information appliance. Examples of input devices include keyboards, mouse, s, cameras, joysticks, and microphones. Input devices can be categorized based on: modality of input (e.g., mechanical motion, audio, visual, etc.) whether the input is discrete (e.g., pressing of key) or continuous (e.g.
Diophantine equationIn mathematics, a Diophantine equation is an equation, typically a polynomial equation in two or more unknowns with integer coefficients, such that the only solutions of interest are the integer ones. A linear Diophantine equation equates to a constant the sum of two or more monomials, each of degree one. An exponential Diophantine equation is one in which unknowns can appear in exponents. Diophantine problems have fewer equations than unknowns and involve finding integers that solve simultaneously all equations.