Dataset for the publication "The TACS Model: Understanding Teachers' Adoption of Computer Science Pedagogical Content in Primary School"
Related publications (32)
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Technology has entered education quickly. In developed countries children and teachers have access to hundreds of thousands of learning applications and games. However, the digital divide is significant: some parts of the world still lack the basic require ...
Background: The current and future workforce is challenged to adapt to changing environments and become lifelong, self-regulated learners. Learning journals can regulate learning processes through scaffolding reflection on rich experiences. However, learni ...
Calcularis is a computer-based training program which focuses on basic numerical skills, spatial representation of numbers and arithmetic operations. The program includes a user model allowing flexible adaptation to the child's individual knowledge and lea ...
We use different criteria to judge teaching methods and learning environments as researchers and teachers. As researchers, we tend to rely on learning gains measured in controlled conditions. As teacher, the skilled management of classroom constraints resu ...
From the conceptualization to the evaluation of computer-supported collaborative learning (CSCL) scenarios, teachers address multiple tasks, sometimes being overwhelmed on account of the required time and associated burden. To support teachers in this ende ...
Volumes of data used in science and industry are growing rapidly. When researchers face the challenge of analyzing them, their format is often the first obstacle. Lack of standardized ways of exploring different data layouts requires an effort each time to ...
The physical education teacher education community in Ireland has developed Beginning Teacher Standards for Physical Education (BTSfPE) at the post-primary (secondary) level. This study explored teacher educators’ perspectives on how the BTSfPE could be im ...
During the last decades, educational contexts have transformed into complex technological and social ecologies, with mobile devices expanding the scope of education beyond the traditional classroom, creating so-called Ubiquitous Learning Environments (ULEs ...
Multiple loci of control is one of the main affordances of tangible tabletop UIs due to their capability for simultaneous manipulation. However, there is a tension between the efficiency given by simultaneous manipulation and the need to coordinate and ref ...
In this paper we show how the deployment of a lightweight note sharing system can restore the antique social vocation of annotations in the classroom. The system was designed for the classroom context and evaluated through a longitudinal study lasting for ...