AdditionAddition (usually signified by the plus symbol ) is one of the four basic operations of arithmetic, the other three being subtraction, multiplication and division. The addition of two whole numbers results in the total amount or sum of those values combined. The example in the adjacent image shows two columns of three apples and two apples each, totaling at five apples. This observation is equivalent to the mathematical expression "3 + 2 = 5" (that is, "3 plus 2 is equal to 5").
Film frameIn filmmaking, video production, animation, and related fields, a frame is one of the many s which compose the complete moving picture. The term is derived from the historical development of film stock, in which the sequentially recorded single images look like a framed picture when examined individually. The term may also be used more generally as a noun or verb to refer to the edges of the image as seen in a camera viewfinder or projected on a screen. Thus, the camera operator can be said to keep a car in frame by panning with it as it speeds past.
Order of operationsIn mathematics and computer programming, the order of operations (or operator precedence) is a collection of rules that reflect conventions about which procedures to perform first in order to evaluate a given mathematical expression. For example, in mathematics and most computer languages, multiplication is granted a higher precedence than addition, and it has been this way since the introduction of modern algebraic notation. Thus, the expression 1 + 2 × 3 is interpreted to have the value 1 + (2 × 3) = 7, and not (1 + 2) × 3 = 9.
BitmapIn computing, a bitmap is a mapping from some domain (for example, a range of integers) to bits. It is also called a bit array or bitmap index. As a noun, the term "bitmap" is very often used to refer to a particular bitmapping application: the pix-map, which refers to a map of pixels, where each one may store more than two colors, thus using more than one bit per pixel. In such a case, the domain in question is the array of pixels which constitute a digital graphic output device (a screen or monitor).
Combinatorial principlesIn proving results in combinatorics several useful combinatorial rules or combinatorial principles are commonly recognized and used. The rule of sum, rule of product, and inclusion–exclusion principle are often used for enumerative purposes. Bijective proofs are utilized to demonstrate that two sets have the same number of elements. The pigeonhole principle often ascertains the existence of something or is used to determine the minimum or maximum number of something in a discrete context.
Multiplication and repeated additionIn mathematics education, there was a debate on the issue of whether the operation of multiplication should be taught as being a form of repeated addition. Participants in the debate brought up multiple perspectives, including axioms of arithmetic, pedagogy, learning and instructional design, history of mathematics, philosophy of mathematics, and computer-based mathematics. In the early 1990s Leslie Steffe proposed the counting scheme children use to assimilate multiplication into their mathematical knowledge.
Vector graphics editorA vector graphic editor is a computer program that allows users to compose and edit vector graphic s interactively on a computer and save them in one of many popular vector graphic formats, such as EPS, PDF, , SVG, or VML. Vector editors are often contrasted with bitmap editors, and their capabilities complement each other. Vector editors are often better for page layout, typography, logos, sharp-edged artistic illustrations (e.g. cartoons, clip art, complex geometric patterns), technical illustrations, diagramming and flowcharting.
Multiplication signThe multiplication sign, also known as the times sign or the dimension sign, is the symbol , used in mathematics to denote the multiplication operation and its resulting product. While similar to a lowercase X (), the form is properly a four-fold rotationally symmetric saltire. The earliest known use of the symbol to represent multiplication appears in an anonymous appendix to the 1618 edition of John Napier's Mirifici Logarithmorum Canonis Descriptio.
Combinatorial proofIn mathematics, the term combinatorial proof is often used to mean either of two types of mathematical proof: A proof by double counting. A combinatorial identity is proven by counting the number of elements of some carefully chosen set in two different ways to obtain the different expressions in the identity. Since those expressions count the same objects, they must be equal to each other and thus the identity is established. A bijective proof. Two sets are shown to have the same number of members by exhibiting a bijection, i.
Photometry (optics)Photometry is the science of the measurement of light, in terms of its perceived brightness to the human eye. It is distinct from radiometry, which is the science of measurement of radiant energy (including light) in terms of absolute power. In modern photometry, the radiant power at each wavelength is weighted by a luminosity function that models human brightness sensitivity. Typically, this weighting function is the photopic sensitivity function, although the scotopic function or other functions may also be applied in the same way.