Martial artsMartial arts are codified systems and traditions of combat practiced for a number of reasons such as self-defense; military and law enforcement applications; competition; physical, mental, and spiritual development; entertainment; and the preservation of a nation's intangible cultural heritage. Martial arts is an English translation of the Japanese word "武芸 bu-gei". Literally, it refers to "武 martial" and "芸 arts".
Chinese martial artsChinese martial arts, often called by the umbrella terms kung fu (ˈkʌŋ_ˈfuː; ), kuoshu () or wushu (), are multiple fighting styles that have developed over the centuries in Ancient China . These fighting styles are often classified according to common traits, identified as "families" of martial arts. Examples of such traits include Shaolinquan () physical exercises involving All Other Animals () mimicry or training methods inspired by Old Chinese philosophies, religions and legends.
Indian martial artsIndian martial arts refers to the fighting systems of the Indian subcontinent. A variety of terms are used for the English phrases "Indian martial arts", deriving from ancient sources. While they may seem to imply specific disciplines (e.g. archery, armed combat), by Classical times they were used generically for all fighting systems. Among the most common terms today, śastra-vidyā, is a compound of the words (weapon) and (knowledge).
Historical European martial artsHistorical European martial arts (HEMA) are martial arts of European origin, particularly using arts formerly practised, but having since died out or evolved into very different forms. While there is limited surviving documentation of the martial arts of classical antiquity (such as Greek wrestling or gladiatorial combat), surviving dedicated technical treatises or martial arts manuals date to the Late Middle Ages and the early modern period. For this reason, the focus of HEMA is de facto on the period of the half-millennium of ca.
Japanese martial artsJapanese martial arts refers to the variety of martial arts native to the country of Japan. At least three Japanese terms (budō, bujutsu, and bugei) are used interchangeably with the English phrase Japanese martial arts. The usage of the term budō (武道) to mean martial arts is a modern one: historically the term meant a way of life encompassing physical, spiritual and moral dimensions with a focus on self-improvement, fulfillment or personal growth. The terms bujutsu (武術) and bugei (武芸) have different meanings from budō, at least historically speaking.
Embodied cognitionEmbodied cognition is the theory that many features of cognition, whether human or otherwise, are shaped by aspects of an organism's entire body. The cognitive features include high-level mental constructs (such as concepts and categories) and performance on various cognitive tasks (such as reasoning or judgment). The bodily aspects involve the motor system, the perceptual system, the bodily interactions with the environment (situatedness), and the assumptions about the world built the functional structure of organism's brain and body.
Mixed martial artsMixed martial arts (MMA) is a full-contact combat sport based on striking, grappling and ground fighting, incorporating techniques from various combat sports from around the world. The first documented use of the term mixed martial arts was in a review of UFC 1 by television critic Howard Rosenberg in 1993. During the early 20th century, various interstylistic contests took place throughout Japan and in the countries of the Four Asian Tigers.
Ontology (information science)In information science, an ontology encompasses a representation, formal naming, and definition of the categories, properties, and relations between the concepts, data, and entities that substantiate one, many, or all domains of discourse. More simply, an ontology is a way of showing the properties of a subject area and how they are related, by defining a set of concepts and categories that represent the subject. Every academic discipline or field creates ontologies to limit complexity and organize data into information and knowledge.
Ontology engineeringIn computer science, information science and systems engineering, ontology engineering is a field which studies the methods and methodologies for building ontologies, which encompasses a representation, formal naming and definition of the categories, properties and relations between the concepts, data and entities. In a broader sense, this field also includes a knowledge construction of the domain using formal ontology representations such as OWL/RDF.
Upper ontologyIn information science, an upper ontology (also known as a top-level ontology, upper model, or foundation ontology) is an ontology (in the sense used in information science) which consists of very general terms (such as "object", "property", "relation") that are common across all domains. An important function of an upper ontology is to support broad semantic interoperability among a large number of domain-specific ontologies by providing a common starting point for the formulation of definitions.