Gaussian integerIn number theory, a Gaussian integer is a complex number whose real and imaginary parts are both integers. The Gaussian integers, with ordinary addition and multiplication of complex numbers, form an integral domain, usually written as or Gaussian integers share many properties with integers: they form a Euclidean domain, and have thus a Euclidean division and a Euclidean algorithm; this implies unique factorization and many related properties. However, Gaussian integers do not have a total ordering that respects arithmetic.
Safe and Sophie Germain primesIn number theory, a prime number p is a Sophie Germain prime if 2p + 1 is also prime. The number 2p + 1 associated with a Sophie Germain prime is called a safe prime. For example, 11 is a Sophie Germain prime and 2 × 11 + 1 = 23 is its associated safe prime. Sophie Germain primes are named after French mathematician Sophie Germain, who used them in her investigations of Fermat's Last Theorem. One attempt by Germain to prove Fermat’s Last Theorem was to let p be a prime number of the form 8k + 7 and to let n = p – 1.
Algebraic torusIn mathematics, an algebraic torus, where a one dimensional torus is typically denoted by , , or , is a type of commutative affine algebraic group commonly found in projective algebraic geometry and toric geometry. Higher dimensional algebraic tori can be modelled as a product of algebraic groups . These groups were named by analogy with the theory of tori in Lie group theory (see Cartan subgroup). For example, over the complex numbers the algebraic torus is isomorphic to the group scheme , which is the scheme theoretic analogue of the Lie group .
Twisted cubicIn mathematics, a twisted cubic is a smooth, rational curve C of degree three in projective 3-space P3. It is a fundamental example of a skew curve. It is essentially unique, up to projective transformation (the twisted cubic, therefore). In algebraic geometry, the twisted cubic is a simple example of a projective variety that is not linear or a hypersurface, in fact not a complete intersection. It is the three-dimensional case of the rational normal curve, and is the of a Veronese map of degree three on the projective line.
Eisenstein integerIn mathematics, the Eisenstein integers (named after Gotthold Eisenstein), occasionally also known as Eulerian integers (after Leonhard Euler), are the complex numbers of the form where a and b are integers and is a primitive (hence non-real) cube root of unity. The Eisenstein integers form a triangular lattice in the complex plane, in contrast with the Gaussian integers, which form a square lattice in the complex plane. The Eisenstein integers are a countably infinite set.
Quadratic fieldIn algebraic number theory, a quadratic field is an algebraic number field of degree two over , the rational numbers. Every such quadratic field is some where is a (uniquely defined) square-free integer different from and . If , the corresponding quadratic field is called a real quadratic field, and, if , it is called an imaginary quadratic field or a complex quadratic field, corresponding to whether or not it is a subfield of the field of the real numbers.
OpenGLOpenGL (Open Graphics Library) is a cross-language, cross-platform application programming interface (API) for rendering 2D and 3D vector graphics. The API is typically used to interact with a graphics processing unit (GPU), to achieve hardware-accelerated rendering. Silicon Graphics, Inc. (SGI) began developing OpenGL in 1991 and released it on June 30, 1992; applications use it extensively in the fields of computer-aided design (CAD), virtual reality, scientific visualization, information visualization, flight simulation, and video games.
OpenGL ESOpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones, tablet computers, video game consoles and PDAs. OpenGL ES is the "most widely deployed 3D graphics API in history". The API is cross-language and multi-platform.
Elliptic curveIn mathematics, an elliptic curve is a smooth, projective, algebraic curve of genus one, on which there is a specified point O. An elliptic curve is defined over a field K and describes points in K^2, the Cartesian product of K with itself. If the field's characteristic is different from 2 and 3, then the curve can be described as a plane algebraic curve which consists of solutions (x, y) for: for some coefficients a and b in K. The curve is required to be non-singular, which means that the curve has no cusps or self-intersections.