Software design patternIn software engineering, a software design pattern is a general, reusable solution to a commonly occurring problem within a given context in software design. It is not a finished design that can be transformed directly into source or machine code. Rather, it is a description or template for how to solve a problem that can be used in many different situations. Design patterns are formalized best practices that the programmer can use to solve common problems when designing an application or system.
Object-oriented programmingObject-Oriented Programming (OOP) is a programming paradigm based on the concept of "objects", which can contain data and code. The data is in the form of fields (often known as attributes or properties), and the code is in the form of procedures (often known as methods). A common feature of objects is that procedures (or methods) are attached to them and can access and modify the object's data fields. In this brand of OOP, there is usually a special name such as or used to refer to the current object.
Foundations of mathematicsFoundations of mathematics is the study of the philosophical and logical and/or algorithmic basis of mathematics, or, in a broader sense, the mathematical investigation of what underlies the philosophical theories concerning the nature of mathematics. In this latter sense, the distinction between foundations of mathematics and philosophy of mathematics turns out to be vague. Foundations of mathematics can be conceived as the study of the basic mathematical concepts (set, function, geometrical figure, number, etc.
Truth valueIn logic and mathematics, a truth value, sometimes called a logical value, is a value indicating the relation of a proposition to truth, which in classical logic has only two possible values (true or false). In some programming languages, any expression can be evaluated in a context that expects a Boolean data type. Typically (though this varies by programming language) expressions like the number zero, the empty string, empty lists, and null evaluate to false, and strings with content (like "abc"), other numbers, and objects evaluate to true.
System of systemsSystem of systems is a collection of task-oriented or dedicated systems that pool their resources and capabilities together to create a new, more complex system which offers more functionality and performance than simply the sum of the constituent systems. Currently, systems of systems is a critical research discipline for which frames of reference, thought processes, quantitative analysis, tools, and design methods are incomplete. The methodology for defining, abstracting, modeling, and analyzing system of systems problems is typically referred to as system of systems engineering.
Flyweight patternIn computer programming, the flyweight software design pattern refers to an object that minimizes memory usage by sharing some of its data with other similar objects. The flyweight pattern is one of twenty-three well-known GoF design patterns. These patterns promote flexible object-oriented software design, which is easier to implement, change, test, and reuse. In other contexts, the idea of sharing data structures is called hash consing.
Decision treeA decision tree is a decision support hierarchical model that uses a tree-like model of decisions and their possible consequences, including chance event outcomes, resource costs, and utility. It is one way to display an algorithm that only contains conditional control statements. Decision trees are commonly used in operations research, specifically in decision analysis, to help identify a strategy most likely to reach a goal, but are also a popular tool in machine learning.
Field of setsIn mathematics, a field of sets is a mathematical structure consisting of a pair consisting of a set and a family of subsets of called an algebra over that contains the empty set as an element, and is closed under the operations of taking complements in finite unions, and finite intersections. Fields of sets should not be confused with fields in ring theory nor with fields in physics. Similarly the term "algebra over " is used in the sense of a Boolean algebra and should not be confused with algebras over fields or rings in ring theory.
Object compositionIn computer science, object composition and object aggregation are closely related ways to combine objects or data types into more complex ones. In conversation the distinction between composition and aggregation is often ignored. Common kinds of compositions are objects used in object-oriented programming, tagged unions, sets, sequences, and various graph structures. Object compositions relate to, but are not the same as, data structures.
Ultrafilter on a setIn the mathematical field of set theory, an ultrafilter on a set is a maximal filter on the set In other words, it is a collection of subsets of that satisfies the definition of a filter on and that is maximal with respect to inclusion, in the sense that there does not exist a strictly larger collection of subsets of that is also a filter. (In the above, by definition a filter on a set does not contain the empty set.) Equivalently, an ultrafilter on the set can also be characterized as a filter on with the property that for every subset of either or its complement belongs to the ultrafilter.