Sun-3Sun-3 is a series of UNIX computer workstations and servers produced by Sun Microsystems, launched on September 9, 1985. The Sun-3 series are VMEbus-based systems similar to some of the earlier Sun-2 series, but using the Motorola 68020 microprocessor, in combination with the Motorola 68881 floating-point co-processor (optional on the Sun 3/50) and a proprietary Sun MMU. Sun-3 systems were supported in SunOS versions 3.0 to 4.1.1_U1 and also have current support in NetBSD and Linux.
Packet switchingIn telecommunications, packet switching is a method of grouping data into packets that are transmitted over a digital network. Packets are made of a header and a payload. Data in the header is used by networking hardware to direct the packet to its destination, where the payload is extracted and used by an operating system, application software, or higher layer protocols. Packet switching is the primary basis for data communications in computer networks worldwide.
Network interface controllerA network interface controller (NIC, also known as a network interface card, network adapter, LAN adapter or physical network interface, and by similar terms) is a computer hardware component that connects a computer to a computer network. Early network interface controllers were commonly implemented on expansion cards that plugged into a computer bus. The low cost and ubiquity of the Ethernet standard means that most newer computers have a network interface built into the motherboard, or is contained into a USB-connected dongle.
Sun-4Sun-4 is a series of Unix workstations and servers produced by Sun Microsystems, launched in 1987. The original Sun-4 series were VMEbus-based systems similar to the earlier Sun-3 series, but employing microprocessors based on Sun's own SPARC V7 RISC architecture in place of the 68k family processors of previous Sun models. Sun 4/280 was known as base system that was used for building of first RAID prototype. Models are listed in approximately chronological order. {| class="wikitable sortable" |- !Model !Codename !CPU board !CPU !CPU MHz !Max.
Sun-2The Sun-2 series of UNIX workstations and servers was launched by Sun Microsystems in November 1983. As the name suggests, the Sun-2 represented the second generation of Sun systems, superseding the original Sun-1 series. The Sun-2 series used a 10 MHz Motorola 68010 microprocessor with a proprietary Sun-2 Memory Management Unit (MMU), which enabled it to be the first Sun architecture to run a full virtual memory UNIX implementation, SunOS 1.0, based on 4.1BSD.
SPARCstationThe SPARCstation, SPARCserver and SPARCcenter product lines are a series of SPARC-based computer workstations and servers in desktop, desk side (pedestal) and rack-based form factor configurations, that were developed and sold by Sun Microsystems. The first SPARCstation was the SPARCstation 1 (also known as the Sun 4/60), introduced in 1989. The series was very popular and introduced the Sun-4c architecture, a variant of the Sun-4 architecture previously introduced in the Sun 4/260.
Multithreading (computer architecture)In computer architecture, multithreading is the ability of a central processing unit (CPU) (or a single core in a multi-core processor) to provide multiple threads of execution concurrently, supported by the operating system. This approach differs from multiprocessing. In a multithreaded application, the threads share the resources of a single or multiple cores, which include the computing units, the CPU caches, and the translation lookaside buffer (TLB).
Ethernet in the first mileEthernet in the first mile (EFM) refers to using one of the Ethernet family of computer network technologies between a telecommunications company and a customer's premises. From the customer's point of view, it is their first mile, although from the access network's point of view it is known as the last mile. A working group of the Institute of Electrical and Electronics Engineers (IEEE) produced the standards known as IEEE 802.3ah-2004, which were later included in the overall standard IEEE 802.3-2008.
Packet lossPacket loss occurs when one or more packets of data travelling across a computer network fail to reach their destination. Packet loss is either caused by errors in data transmission, typically across wireless networks, or network congestion. Packet loss is measured as a percentage of packets lost with respect to packets sent. The Transmission Control Protocol (TCP) detects packet loss and performs retransmissions to ensure reliable messaging.
Bit rateIn telecommunications and computing, bit rate (bitrate or as a variable R) is the number of bits that are conveyed or processed per unit of time. The bit rate is expressed in the unit bit per second (symbol: bit/s), often in conjunction with an SI prefix such as kilo (1 kbit/s = 1,000 bit/s), mega (1 Mbit/s = 1,000 kbit/s), giga (1 Gbit/s = 1,000 Mbit/s) or tera (1 Tbit/s = 1,000 Gbit/s). The non-standard abbreviation bps is often used to replace the standard symbol bit/s, so that, for example, 1 Mbps is used to mean one million bits per second.