This work is about the implementation of a MPEG-4 decoder for subdivision surfaces, which are powerful 3D paradigms allowing to compactly represent piecewise smooth surfaces. This study will take place in the framework of MPEG-4 AFX, the extension of the MPEG-4 standard including the subdivision surfaces. This document will introduce, with some details, the theory of subdivision surfaces in the two forms present in MPEG-4: plain and detailed/ wavelet subdivision surfaces. It will particularly concentrate on wavelet subdivision surfaces, which permit progressive 3D mesh compression.
Marco Mattavelli, Simone Casale Brunet, Claudio Paolo Alberti, Damien Jack De Saint Jorre
Touradj Ebrahimi, Francesca De Simone, Philippe Hanhart, Martin Rerabek