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It has recently been shown that deformable 3D surfaces could be recovered from single video streams. However, existing techniques either require a reference view in which the shape of the surface is known a priori, which often may not be available, or requ ...
Hip mechanical simulation for estimating pressures within the soft tissues during the loads and motions of daily activities is a common approach to investigate hip joint pathology. Many computational approaches estimate the pressure and contact pressures v ...
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This course is designed to cover the entire geometry processing pipeline based on triangle meshes. We will present the latest concepts for mesh generation and mesh repair, for geometry and topology optimizations like mesh smoothing, decimation, and remeshi ...
Being able to recover the shape of 3D deformable surfaces from a single video stream would make it possible to field reconstruction systems that run on widely available hardware without requiring specialized devices. However, because many different 3D shap ...
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches between an undeformed image of the object and the image in which it is to be d ...
With recent progress in computing, algorithmics and telecommunications, 3D models are increasingly used in various multimedia applications. Examples include visualization, gaming, entertainment and virtual reality. In the multimedia domain 3D models have b ...
During the last 20 years, the joint expansion of computing power, computer graphics, networking capabilities and multiresolution analysis have stimulated several research domains, and developed the need for new types of data such as 3D models, i.e. discret ...
A numerical method is proposed to evaluate gradients on non-uniform, non-orthogonal, three-dimensional structured meshes of hexahedra, as commonly used by finite volume methods. The method uses isoparametric transforms on tetrahedra to evaluate the gradien ...
In this paper an objective metric to measure the perceptual quality of watermarked 3D meshes is presented. The metric relies on a multiscale measurement of the roughness of 3D meshes before and after the watermark insertion. The validity of the proposed me ...
We present a real-time method for detecting deformable surfaces, with no need whatsoever for a priori pose knowledge. Our method starts from a set of wide baseline point matches between an undeformed image of the object and the image in which it is to be d ...