Graph theoryIn mathematics, graph theory is the study of graphs, which are mathematical structures used to model pairwise relations between objects. A graph in this context is made up of vertices (also called nodes or points) which are connected by edges (also called links or lines). A distinction is made between undirected graphs, where edges link two vertices symmetrically, and directed graphs, where edges link two vertices asymmetrically. Graphs are one of the principal objects of study in discrete mathematics.
Graph (abstract data type)In computer science, a graph is an abstract data type that is meant to implement the undirected graph and directed graph concepts from the field of graph theory within mathematics. A graph data structure consists of a finite (and possibly mutable) set of vertices (also called nodes or points), together with a set of unordered pairs of these vertices for an undirected graph or a set of ordered pairs for a directed graph. These pairs are known as edges (also called links or lines), and for a directed graph are also known as edges but also sometimes arrows or arcs.
Padding (cryptography)In cryptography, padding is any of a number of distinct practices which all include adding data to the beginning, middle, or end of a message prior to encryption. In classical cryptography, padding may include adding nonsense phrases to a message to obscure the fact that many messages end in predictable ways, e.g. sincerely yours. Official messages often start and end in predictable ways: My dear ambassador, Weather report, Sincerely yours, etc.
Sponge functionIn cryptography, a sponge function or sponge construction is any of a class of algorithms with finite internal state that take an input bit stream of any length and produce an output bit stream of any desired length. Sponge functions have both theoretical and practical uses. They can be used to model or implement many cryptographic primitives, including cryptographic hashes, message authentication codes, mask generation functions, stream ciphers, pseudo-random number generators, and authenticated encryption.
Chordal graphIn the mathematical area of graph theory, a chordal graph is one in which all cycles of four or more vertices have a chord, which is an edge that is not part of the cycle but connects two vertices of the cycle. Equivalently, every induced cycle in the graph should have exactly three vertices. The chordal graphs may also be characterized as the graphs that have perfect elimination orderings, as the graphs in which each minimal separator is a clique, and as the intersection graphs of subtrees of a tree.
Pseudorandom function familyIn cryptography, a pseudorandom function family, abbreviated PRF, is a collection of efficiently-computable functions which emulate a random oracle in the following way: no efficient algorithm can distinguish (with significant advantage) between a function chosen randomly from the PRF family and a random oracle (a function whose outputs are fixed completely at random). Pseudorandom functions are vital tools in the construction of cryptographic primitives, especially secure encryption schemes.
Graph isomorphismIn graph theory, an isomorphism of graphs G and H is a bijection between the vertex sets of G and H such that any two vertices u and v of G are adjacent in G if and only if and are adjacent in H. This kind of bijection is commonly described as "edge-preserving bijection", in accordance with the general notion of isomorphism being a structure-preserving bijection. If an isomorphism exists between two graphs, then the graphs are called isomorphic and denoted as . In the case when the bijection is a mapping of a graph onto itself, i.
Birthday problemIn probability theory, the birthday problem asks for the probability that, in a set of n randomly chosen people, at least two will share a birthday. The birthday paradox refers to the counterintuitive fact that only 23 people are needed for that probability to exceed 50%. The birthday paradox is a veridical paradox: it seems wrong at first glance but is, in fact, true. While it may seem surprising that only 23 individuals are required to reach a 50% probability of a shared birthday, this result is made more intuitive by considering that the birthday comparisons will be made between every possible pair of individuals.
Compression artifactA compression artifact (or artefact) is a noticeable distortion of media (including , audio, and video) caused by the application of lossy compression. Lossy data compression involves discarding some of the media's data so that it becomes small enough to be stored within the desired or transmitted (streamed) within the available bandwidth (known as the data rate or bit rate). If the compressor cannot store enough data in the compressed version, the result is a loss of quality, or introduction of artifacts.
Cryptographically secure pseudorandom number generatorA cryptographically secure pseudorandom number generator (CSPRNG) or cryptographic pseudorandom number generator (CPRNG) is a pseudorandom number generator (PRNG) with properties that make it suitable for use in cryptography. It is also loosely known as a cryptographic random number generator (CRNG). Most cryptographic applications require random numbers, for example: key generation nonces salts in certain signature schemes, including ECDSA, RSASSA-PSS The "quality" of the randomness required for these applications varies.