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The problem of generating a virtual view of a scene, i.e. a view from a point where there is not a physical camera to capture the scene, has received recently a lot of attention from the computer vision community. This is probably due to the increase of th ...
This paper presents a sketching system for 3D organic shapes modeling and animation using virtual reality devices. On the hardware side, it is based on the Haptic Workstation™ which conveys force feedback on the user arms (upper body limbs), and a head mou ...
The role of digital information in everyday life divides out activities in interacting with the physical and the digital world. There is no connection between these worlds that is easily accessible, even though physical objects, persons, and real world eve ...
We present an augmented reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engineering of the environment, for example by adding markers. To achieve this res ...
With recent progress in computing, algorithmics and telecommunications, 3D models are increasingly used in various multimedia applications. Examples include visualization, gaming, entertainment and virtual reality. In the multimedia domain 3D models have b ...
In this paper a Multi-Level Feature Matching (MLFM) method is presented for 3D hand posture reconstruction of a virtual keyboard system. The human hand is modeled with a mixture of different levels of detail, from skeletal to polygonal surface representati ...
In this paper a Multi-Level Feature Matching (MLFM) method is presented for 3D hand posture reconstruction of a virtual keyboard system. The human hand is modeled with a mixture of different levels of detail, from skeletal to polygonal surface representati ...
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In this paper we present an object representation based on the semantics and functionality of interactive digital items - virtual objects - within a virtual environment (VE). We consider every object participating in a VE application not only as a 3D shape ...
Real-time 3D graphics are being extensively used to build interactive virtual environments for a number of different applications. In many situations, virtual objects are required to exhibit complex behaviors, and the use of a versatile behavioral programm ...
Human reaching in a 3D environment is an interesting matter of research due to its application to workplace or vehicle-interior design. We introduce a 3D environment where a virtual human performs reaching tasks over 3D objects in the world. This environme ...