The Realist Graphic Computer Laboratory (RGL) at EPFL is a research group focused on developing rendering algorithms for creating realistic images of virtual worlds and inverse rendering algorithms for reconstructing 3D worlds from images. They specialize in differentiable rendering, physical realism, and compilation of rendering tasks. RGL disseminates their work through open-source projects like the Mitsuba Renderer. The lab collaborates with experts in physically-based rendering and wave-optical modeling, and has a state-of-the-art measurement laboratory for analyzing samples and simulating light properties.
Wenzel Alban Jakob, Delio Aleardo Vicini, Sébastien Nicolas Speierer