Devis TuiaI come from Ticino and studied in Lausanne, between UNIL and EPFL. After my PhD at UNIL in remote sensing, I was postdoc in Valencia (Spain), Boulder (CO) and EPFL, working on model adaptation and prior knowledge integration in machine learning. In 2014 I became Research Assistant Professor at University of Zurich, where I started the 'multimodal remote sensing' group. In 2017, I joined Wageningen University (NL), where I was professor of the GeoInformation Science and Remote Sensing Laboratory. Since 2020, I joined EPFL Valais, to start the ECEO lab, working at the interface between Earth observation, machine learning and environmental sciences.
Isabella Di LenardoPh.D. in Theories and Art History. Isabella di Lenardo is senior scientist in Digital Humanities and Urban History. Her research activity is focused on digital tools and methods applied to Urban History. She is an expert in ancient cartography, city representations, cadastral sources interpreted through digital modeling, extraction and analysis systems.She's also interested in network analysis questioning the production and circulation of artistic and architectural knowledge in Europe XVIth – XVIIIth centuries in particular on North-South relationships and influences. The development of collaboration projects with European institutions and the activity carried out on various initiatives supported by the European Commission have allowed her to acquire specialism in the field of science applied to heritage, developing in particular specific skills for the enhancement of Cultural Heritage through digital tools. She leads projects in collaboration with Bibliothèque national de France (Paris), Institut National d’Histoire de l’Art (Paris), Ecole nationale des chartes (Paris), Université Paris I Panthéon-Sorbonne, Centre Allemand d’Histoire de l’Art (Paris), Musée du Louvre, Archives Nationales de Paris, Bibliothèque Historique de la Ville de Paris, Réunion des Musées Nationaux. She supervised all the urban modeling simulations for the Venice Time Machine project and acted as content curator for all the exhibitions (Venice Biennale, Grand Palais-Paris, Datasquare - ArtLab-Lausanne, Museo Correr-Venice). Head of “Replica” project : digitizing 1 million photos of artworks in the Fondazione Giorgio Cini (Venice) and visual patterns extraction through a search engine for visual similarities. She has a Ph.D in Art History and also studied Archaeology and Urban Studies. She has published essays and articles about Venetian Art and Urban History and participated in many Art exhibitions in European museums. She coordinated summer schools and workshops about Digital Tools for Art History and Urban History. She attended conferences on digital methods for History in universities and patrimonial institutions.
Julien GamerroAfter obtaining his A-level in science, Julien worked with the Compagnons du Tour de France to learn the carpentry trade. This atypical path has led him to continue his studies in the timber industry. He graduated with a master in Engineering Sciences of the National School of Wood Technology and Industries (ENSTIB) in France and he acquired a master in Business Administration (MBA) in the meantime. He is now part of the NCCR Digital Fabrication as a researcher at the Chair of Timber Construction at EPFL.
Daniel ThalmannProf. Daniel Thalmann is Honorary Professor at EPFL and Director of Research development at MIRALab Sarl. He has been Visiting Professor at The Institute for Media Innovation (Nanyang Technological University, Singapore) from 2009 to 2017. He is a pioneer in research on Virtual Humans. His current research interests include Real-time Virtual Humans in Virtual Reality, crowd simulation, and 3D Interaction. Daniel Thalmann has been the Founder of The Virtual Reality Lab (VRlab) at EPFL, Switzerland, Professor at The University of Montreal and Visiting Professor/ Researcher at CERN, University of Nebraska, University of Tokyo, and National University of Singapore. Until October 2010, he was the President of the Swiss Association of Research in Information Technology and one Director of the European Research Consortium in Informatics and Mathematics (ERCIM). He is coeditor-in-chief of the Journal of Computer Animation and Virtual Worlds, and member of the editorial board of 6 other journals. Daniel Thalmann was member of numerous Program Committees, Program Chair and CoChair of several conferences including IEEE VR, ACM VRST, and ACM VRCAI. Daniel Thalmann has published more than 500 papers in Graphics, Animation, and Virtual Reality. He is coeditor of 30 books, and coauthor of several books including 'Crowd Simulation' (second edition 2012) and 'Stepping Into Virtual Reality' (2007), published by Springer. He received his PhD in Computer Science in 1977 from the University of Geneva and an Honorary Doctorate (Honoris Causa) from University Paul- Sabatier in Toulouse, France, in 2003. He also received the Eurographics Distinguished Career Award in 2010 and the 2012 Canadian Human Computer Communications Society Achievement Award. Wikipedia: http://en.wikipedia.org/wiki/Daniel_Thalmann