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We apply gene expression programing to evolve a player for a real-time strategy (RTS) video game. The paper describes the game, evolutionary encoding of strategies and the technical implementation of experimental framework. In the experimental part, we com ...
In this paper we present the Idiap Wolf Database. This is a audio-visual corpus containing natural conversational data of volunteers who took part in a competitive role-playing game. Four groups of 8-12 people were recorded. In total, just over 7 hours of ...
This paper presents a game-theoretic model for the international negotiations that should take place to renew or extend the Kyoto protocol beyond 2012. These negotiations should lead to a self-enforcing agreement on a burden sharing scheme to realize the n ...
Existing cellular networks are centrally managed and require a tremendous initial investment. With the advancement of new wireless technologies, the operators of traditional networks have to face new competition. New technologies make it possible to provid ...
We consider the following expander-based compressive sensing (e-CS) problem: Given Φ ∈ ℝM×N (M
IEEE2011
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In this paper, we propose an approach for photo album summarization through a novel social game "Epitome" for mobile phones. Our approach to album summarization consists of two games: "Select the Best!" and "Split it!". The goal of the first game is to all ...
In this paper, we study the problem of efficient medium access control (MAC) among cognitive radio devices that are equipped with multiple radios and thus are capable of transmitting simultaneously at different frequencies (channels). We assume that radios ...
The IEEE 802.22 standard is the first proposed standard for the cognitive radio networks in which a set of base stations (BSs) make opportunistic spectrum access to provide wireless access to the customer-premise equipments (CPE) within their cells in wire ...
2008
An online memory matching game is used to explore the collective performance for stimulus sets varying in color, text and texture. The game is a consistent five wide by four high array of 70 by 70 pixels squares for a total of eleven unique test pairs. Use ...
Trajectory data is of crucial importance for a vast range of applications involving analysis of moving objects behavior. Unfortunately, the extraction of relevant knowledge from trajectory data is hindered by the lack of semantics and the presence of error ...
Springer-Verlag New York, Ms Ingrid Cunningham, 175 Fifth Ave, New York, Ny 10010 Usa2008