A hobby is considered to be a regular activity that is done for enjoyment, typically during one's leisure time. Hobbies include collecting themed items and objects, engaging in creative and artistic pursuits, playing sports, or pursuing other amusements. Participation in hobbies encourages acquiring substantial skills and knowledge in that area. A list of hobbies changes with renewed interests and developing fashions, making it diverse and lengthy. Hobbies tend to follow trends in society, for example stamp collecting was popular during the nineteenth and twentieth centuries as postal systems were the main means of communication, while video games are more popular nowadays following technological advances. The advancing production and technology of the nineteenth century provided workers with more leisure time to engage in hobbies. Because of this, the efforts of people investing in hobbies has increased with time.
Hobbyists may be identified under three sub-categories: casual leisure which is intrinsically rewarding, short-lived, pleasurable activity requiring little or no preparation, serious leisure which is the systematic pursuit of an amateur, hobbyist, or volunteer that is substantial, rewarding and results in a sense of accomplishment, and finally project-based leisure which is a short-term, often one-off, project that is rewarding.
In the 16th century, the term "hobby" had the meaning of "small horse and pony". The term "hobby horse" was documented in a 1557 payment confirmation for a "Hobbyhorse" from Reading, England. The item, originally called a "Tourney Horse", was made of a wooden or basketwork frame with an artificial tail and head. It was designed for a child to mimic riding a real horse. By 1816 the derivative, "hobby", was introduced into the vocabulary of a number of English people. Over the course of subsequent centuries, the term came to be associated with recreation and leisure.
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vignette|Temps du loisir en Afrique du Sud. Le loisir est l'activité que l'on effectue durant le temps libre dont on peut disposer. Ce temps libre s'oppose au temps prescrit, c'est-à-dire contraint par les occupations habituelles (emploi, activités domestiques, éducation des enfants...) ou les servitudes qu’elles imposent (transports, par exemple). Le mot, dérivé du verbe latin (« être permis »), renvoie, au début du , aux notions positives de « liberté », et d'« oisiveté ».
Un amateur est une personne qui se livre à une activité en dehors de son cadre professionnel, généralement sans rémunération, et dont la motivation ressort essentiellement de la passion. Cette activité peut être artistique (peinture, photographie, musique, etc.), sportive (cyclisme, football, rugby, etc.), jardinage, etc. Répondant en partie à des prescriptions et des désirs mimétiques, les pratiques amateurs supposent également un engagement personnel que ne considère pas toujours une sociologie déterministe.
vignette|221x221px|Vélo de route. vignette|Vélo de montagne. Le cyclisme recouvre plusieurs notions concernant la bicyclette : il est d'abord une activité quotidienne pour beaucoup, un loisir pour d'autres (cyclotourisme), enfin un sport proposant des courses selon plusieurs disciplines : l'école de cyclisme, le cyclisme sur route, le cyclisme sur piste, le cyclo-cross, le vélo tout terrain (abrégé couramment VTT), le BMX, le cyclisme en salle et le polo-vélo. Le sport cycliste est réglementé au niveau mondial par l'Union cycliste internationale (UCI).
Millions of people engage in mountain sports activities worldwide. Although leisure-time physical activity is associated with significant health benefits, mountain sports activities also bear an inherent risk for injury and death. However, death risk may v ...
2019
This paper explores what prompts some individuals to spend a significant amount of time travelling. In the literature, travel time tends to be regarded as useless, unproductive time and, in some cases, as the worst time of the day. The actual behaviour of ...
Conversations are a daily human activity, and a crucial part of face-to-face collaboration in virtually any context. It is also a highly engaging activity that requires the full attention of participants involved in it. This is why computers have generally ...