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Coordinating component behaviour and, in particular, concurrent access to resources is among the key difficulties of building large concurrent systems. To address this, developers must be able to manipulate high-level concepts, such as Finite State Machine ...
Research on automatic recognition of named entities from Arabic text uses techniques that work well for the Latin based languages such as local grammars, statistical learning models, pattern matching, and rule-based techniques. These techniques boost their ...
State machine replication reduces distributed to centralized computing. Any sequential service, modeled by a state machine, can be replicated over any number of processes and made highly available to all of them. At the heart of this fundamental reduction ...
We show that, with k-set consensus, any number of processes can emulate k state machines of which at least one progresses. This generalizes the celebrated universality of consensus which enables to build a state machine that always progresses. Besides some ...
We report UV photodissociation (UVPD) and IR-UV double-resonance spectra of 1,2-dimethoxybenzene (DMB) complexes with alkali metal ions, M+•DMB (M = Li, Na, K, Rb, and Cs), in a cold 22-pole ion trap. The UVPD spectrum of the Li+ complex shows a strong ori ...
Languages like F#, C#, and recently also Scala, provide “async” extensions which aim to make asynchronous programming easier by avoiding an inversion of control that is inherent in traditional callback-based programming models (for the purpose of this pape ...
Model checking transactional memories (TMs) is difficult because of the unbounded number, length, and delay of concurrent transactions, as well as the unbounded size of the memory. We show that, under certain conditions satisfied by most TMs we know of, th ...
Guaranteeing the absence of errors in a program is a great challenge and many static analysis techniques have been developed to see whether a program is correct before we run it. There is, however, a whole class of programs that are especially difficult to ...
Coordinating component behaviour and, in particular, concurrent access to resources is among the key difficulties of building large concurrent systems. To address this, developers must be able to manipulate high-level concepts, such as Finite State Machine ...
Since their invention more than half a century ago, computers have gone from being just an handful of expensive machines each filling an entire room, to being an integral part of almost every aspect of modern life. Nowadays computers are everywhere: in our ...