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A compelling method to calibrate the positions of microphones in an array is with sources at unknown locations. Remarkably, it is possible to reconstruct the locations of both the sources and the receivers, if their number is larger than some prescribed mi ...
This paper revisits the question of the appropriate domain of a currency area using a New-Keynesian open economy model in which the world is split in two areas, each framed as a continuum of small open regions. We show that the adoption of a common currenc ...
Non-verbal communication (NVC) makes up about two-thirds of all communication between two people or between one speaker and a group of listeners. However, this fundamental aspect of communicating is mostly omitted in 3D social forums or virtual world orien ...
Sound field reproduction using Wave Field Synthesis has been so far limited to the positioning of virtual sources and listeners in the horizontal plane only although the underlying formulation (Kirchhoff-Helmholtz) describes the reproduction of 3 dimensional ...
The strength of the Barcelona's Eixample comes from its urban plan, a visionary project designed by Ildefons Cerdà in 1859. The original project proposed blocks with a central open space built on two or three sides, allowing the introduction of variation t ...
The field of rehabilitation has increasingly adopted commercially available games using perceptual interfaces as a means for physically training patients. The adaptability of such systems to match each person’s need and rehabilitation goal remains problema ...
This work collects the explorations conducted within the EPFL+ECAL Lab by several designers to interpret the various spheres of action of Augmented Reality in order to derive visual principles. These principles seek to contribute to developing a specific v ...
In the framework of virtual prototyping, a virtual human is a useful tool to evaluate what one can reach or see. However because engineers and industrial designers are not necessarily skilled animators, it is important to provide intuitive or high-level in ...
Sound field reproduction using Wave Field Synthesis has been so far limited to the positioning of virtual sources and listeners in the horizontal plane only although the underlying formulation (Kirchhoff-Helmholtz) describes the reproduction of 3 dimension ...
Verband Deutscher Tonmeister and ETI, University of Music Detmold2011
Mixed reality defines the sharing of a space-time between the real and the virtual world. The definition of this concept is further extended when virtual worlds such as Second Life (SL) are included. Through cultural events such as concerts and operas, we ...