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This paper introduces a mathematical model to evaluate fast and cost-effective 3D image sensors based on single photon detectors. The model will help engineers evaluate design parameters based on operating conditions and system performance. Ranging is base ...
Machine vision plays an important role in automated assembly. However, present vision systems are not adequate for robot control in an assembly environment where individual components have sizes in the range of 1 to 100 micrometers, since current systems d ...
Virtual Environments (VE) are mainly visual experiments that exclude visually impaired people. In this paper we present an application that should allow almost everybody to ``see'' or at least to perceive 3D shapes. We will first describe the mandatory asp ...
3D images from time-of-flight cameras may suffer from false depth readings caused by light scattering. In order to reduce such scattering artifacts, a scattering compensation procedure is proposed. First, scattering is analysed and expressed as a linear tr ...
In this paper, we present a stereovision algorithm for real-time 6DoF ego-motion estimation, which integrates normalized cross-correlation-based feature tracking and 3D stereo information in the well-known Iterative Closest Point (ICP) scheme. The proposed ...
Transducer ( 24, 240, 241 ) for reading information stored 1n an optical record carrier ( 1 ), comprising at least one solid-state single photon detector, for example a single photon avalanche diode ( 24 ) for acquisition of a 2D or 3D image of at least a ...
This paper presents a sketching system for 3D organic shapes modeling and animation using virtual reality devices. On the hardware side, it is based on the Haptic Workstation™ which conveys force feedback on the user arms (upper body limbs), and a head mou ...
In this paper, we present a generative model based approach to solve the multi-view stereo problem. The input images are considered to be generated by either one of two processes: (i) an inlier process, which generates the pixels which are visible from the ...
For a sophisticated humanoid that explores and learns its environment and interacts with humans, anthropomorphic physical behavior is much desired. The human vision system orients each eye with three-degree-of-freedom (3-DOF) in the directions of horizonta ...
In this paper we describe an efficient software architecture for object-tracking, based on a stereoscopic vision system, that has been applied to a mobile robot controlled by a PC. After analyzing the epipolar rectification required to correct the original ...