Personnes associées (36)
Gil Regev
Gil Regev joined EPFL in 1997 as Senior Researcher after 9 years at Logitech Switzerland and USA. Gil obtained his Ph.D. in Communication Systems in 2003. Since 2008 Gil works both at EPFL and Itecor
François Maréchal
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Denis Gillet
Denis Gillet received the Diploma in Electrical Engineering from the Swiss Federal Institute of Technology in Lausanne (EPFL) in 1988, and the Ph.D. degree in Information Systems also from the EPFL in 1995. During 1992 he was appointed as Research Fellow at the Information Systems Laboratory of Stanford University in the United States. He is currently Maître d'enseignement et de recherche at the EPFL School of Engineering, where he leads the React research group. His current research interests include Technologies Enhanced Learning (TEL), Human Computer Interaction (HCI), Human Devices Interaction (HDI) and Optimal Coordination of Complex and Distributed Systems. Denis Gillet is affiliated at EPFL with the Center for Intelligent Systems and the Center for Digital Education.
Jean-Yves Le Boudec
Jean-Yves Le Boudec is full professor at EPFL and fellow of the IEEE. He graduated from Ecole Normale Superieure de Saint-Cloud, Paris, where he obtained the Agregation in Mathematics in 1980 (rank 4) and received his doctorate in 1984 from the University of Rennes, France. From 1984 to 1987 he was with INSA/IRISA, Rennes. In 1987 he joined Bell Northern Research, Ottawa, Canada, as a member of scientific staff in the Network and Product Traffic Design Department. In 1988, he joined the IBM Zurich Research Laboratory where he was manager of the Customer Premises Network Department. In 1994 he joined EPFL as associate professor.  His interests are in the performance and architecture of communication systems. In 1984, he developed analytical models of multiprocessor, multiple bus computers. In 1990 he invented the concept called "MAC emulation" which later became the ATM forum LAN emulation project, and developed the first ATM control point based on OSPF. He also launched public domain software for the interworking of ATM and TCP/IP under Linux. He proposed in 1998 the first solution to the failure propagation that arises from common infrastructures in the Internet. He contributed to network calculus, a recent set of developments that forms a foundation to many traffic control concepts in the internet.   He earned the Infocom 2005 Best Paper award, with Milan Vojnovic, for elucidating the perfect simulation and stationarity of mobility models, the 2008 IEEE Communications Society William R. Bennett Prize in the Field of Communications Networking, with Bozidar Radunovic, for the analysis of max-min fairness and the 2009 ACM Sigmetrics Best Paper Award, with Augustin Chaintreau and Nikodin Ristanovic, for the mean field analysis of the age of information in gossiping protocols.  He is or has been on the program committee or editorial board of many conferences and journals, including Sigcomm, Sigmetrics, Infocom, Performance Evaluation and ACM/IEEE Transactions on Networking. He co-authored the book "Network Calculus" (2001) with Patrick Thiran and is the author of the book "Performance Evaluation of Computer and Communication Systems" (2010).
Daniel Thalmann
Prof. Daniel Thalmann is Honorary Professor at EPFL and Director of Research development at MIRALab Sarl. He has been Visiting Professor at The Institute for Media Innovation (Nanyang Technological University, Singapore) from 2009 to 2017. He is a pioneer in research on Virtual Humans. His current research interests include Real-time Virtual Humans in Virtual Reality, crowd simulation, and 3D Interaction. Daniel Thalmann has been the Founder of The Virtual Reality Lab (VRlab) at EPFL, Switzerland, Professor at The University of Montreal and Visiting Professor/ Researcher at CERN, University of Nebraska, University of Tokyo, and National University of Singapore. Until October 2010, he was the President of the Swiss Association of Research in Information Technology and one Director of the European Research Consortium in Informatics and Mathematics (ERCIM). He is coeditor-in-chief of the Journal of Computer Animation and Virtual Worlds, and member of the editorial board of 6 other journals. Daniel Thalmann was member of numerous Program Committees, Program Chair and CoChair of several conferences including IEEE VR, ACM VRST, and ACM VRCAI. Daniel Thalmann has published more than 500 papers in Graphics, Animation, and Virtual Reality. He is coeditor of 30 books, and coauthor of several books including 'Crowd Simulation' (second edition 2012) and 'Stepping Into Virtual Reality' (2007), published by Springer. He received his PhD in Computer Science in 1977 from the University of Geneva and an Honorary Doctorate (Honoris Causa) from University Paul- Sabatier in Toulouse, France, in 2003. He also received the Eurographics Distinguished Career Award in 2010 and the 2012 Canadian Human Computer Communications Society Achievement Award. Wikipedia: http://en.wikipedia.org/wiki/Daniel_Thalmann
Jamie Paik
Prof. Jamie Paik is founder and director of the Reconfigurable Robotics Lab (RRL) of Swiss Federal Institute of Technology (EPFL) and a core member of Swiss NCCR robotics group. The RRL leverages expertise in multi-material fabrication and smart material actuation for novel robot designs. She received her PhD in Seoul National University on designing humanoid arm and a hand while being sponsored by Samsung Electronics. This 7-DoF humanoid arm was the lightest in the literature at that time being 3.7kg including the 8-DoF hand. During her Postdoctoral positions in the Institut des Systems Intelligents et de Robotic in Universitat Pierre Marie Curie, Paris VI, she developed laparoscopic tools named JAiMY that are internationally patented and commercialized now by Endocontrol-medical.com. At Harvard University’s Microrobotics Laboratory, she started developing unconventional robots that push the physical limits of material and mechanisms. Her latest research effort is in soft robotics including self-morphing Robogami (robotic origami) that transforms its planar shape to 2D or 3D by folding in predefined patterns and sequences, just like the paper art, origami.

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