Human hands play a very important role in daily object manipulation. Current prosthetic hands are capable of mimicking most functions of the human hand, but how to interact with prosthetic hands based on human intentions remains an open problem. In this ar ...
Reach and grasp kinematics are known to be encoded in the spiking activity of neuronal ensembles and in local field potentials (LFPs) recorded from primate motor cortex during movement planning and execution. However, little is known, especially in LFPs, a ...
Printed circuits in bounded media encompass a wide range of practical structures such as discontinuities in waveguides, planar circuits embedded in shielded multilayered media or even two-dimensional printed periodic structures. The Electromagnetic (EM) mo ...
We introduce a new metasurface structure for controlling the polarization of light by leveraging a well-harmonized combination of graphene and dielectric. The proposed metasurface is composed of an array of rectangular pillars laterally sandwiched by ribbo ...
A global plasma turbulence simulation code, ORB5, is presented. It solves the gyrokinetic electrostatic equations including zonal flows in axisymmetric magnetic geometry. The present version of the code assumes a Boltzmann electron response on magnetic sur ...
In everyday life, people use a large diversity of hands configurations while reaching out to grasp an object. They tend to vary their hands position/orientation around the object and their fingers placement on its surface according to the object properties ...
In this paper we propose the Middle-Axis-Rotation (MAR) parametrization of human limbs that addresses the ill-conditioned cases of analytical Inverse Kinematics (IK) algorithms. The MAR parametrization is singularity-free in the reach space of the human li ...