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We consider communication over a time invariant discrete memoryless channel with noiseless and instantaneous feedback. We assume that the communicating parties are not aware of the underlying channel, however they know that it belongs to some specific fami ...
We consider communication through an infinite cascade of identical discrete memoryless channels. We allow the source and destination nodes to use coding schemes of arbitrary complexity, but restrict the intermediate (relay) nodes to process blocks of a fix ...
We consider communication over a time-invariant discrete memoryless channel (DMC) with noiseless and instantaneous feedback. We assume that the transmitter and the receiver are not aware of the underlying channel, however, they know that it belongs to some ...
We consider the problem of compressing a Gaussian source for two decoders, one of which has access to side-information. Kaspi has solved this problem for discrete memoryless sources for the two cases with and without encoder side-information. We focus on t ...
We consider here a single sender-destination multirelay channel. The links connecting the nodes are supposed to be erasure where symbols are received correctly without any error, or lost. We consider that the nodes are not able to use any interference canc ...
In a systematic way, the impact of chaos present in transmitters for chaos based communications is discussed; based on arguments from information theory. Conditions for the optimality of communication systems involving chaos in the transmitter are develope ...
When is uncoded transmission optimal? This paper derives easy-to-check necessary and sufficient conditions that do not require finding the rate-distortion and the capacity-cost functions. We consider the symbol-by-symbol communication of discrete-time memo ...
Smoothing splines are commonly used to reconstruct an unknown continuous function given n discrete noisy samples. In the tuning of the regularization parameter, which controls the balance between smoothness and datafit, the most computerintensive part is t ...