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We present an implementation of our deadlock immunity system, Dimmunix, for mobile phone software. Within Android 2.2 OS, we modified Dalvik VM, the JVM running all the Android applications, to provide platform-wide deadlock immunity. We successfully ran th ...
This article constitutes a thorough presentation of an original scheme for portable CPU accounting and control in Java, which is based on program transformation techniques at the bytecode level and can be used with every standard Java Virtual Machine. In o ...
First we present Unison, a conceptual music recommender system for groups of people; the system aims at generating a playlist that takes musical tastes of all the group members into account. We discuss both theoretical and practical concerns related to suc ...
Video applications are increasingly popular over smartphones. However, in current cellular systems, the downlink data rate fluctuates and the loss rate can be quite high. We are interested in the scenario where a group of smartphone users, within proximity ...
Functional full-system simulators are powerful and versatile research tools for accelerating architectural exploration and advanced software development. Their main shortcoming is limited throughput when simulating large multiprocessor systems with hundred ...
Functional full-system simulators are powerful and versatile research tools for accelerating architectural exploration and advanced software development. Their main shortcoming is limited throughput when simulating systems with hundreds of processors or mo ...
Power consumption on mobile phones is a painful obstacle towards adoption of continuous sensing driven applications, e.g., continuously inferring individual’s locomotive activities (such as ‘sit’, ‘stand’ or ‘walk’) using the embedded accelerometer sensor. ...
Smartphones are an ideal platform for local multiplayer games, thanks to their computational and networking ca- pabilities as well as their popularity and portability. How- ever, existing game engines do not exploit the locality of players to improve game ...
Recent advances in mobile device technology have freed augmented reality (AR) applications from the constraints of desktops, laptops and head-mounted displays. But they are met with a lack of guidelines on the design and user interactions of mobile device- ...