Concept

Crash simulation

A crash simulation is a virtual recreation of a destructive crash test of a car or a highway guard rail system using a computer simulation in order to examine the level of safety of the car and its occupants. Crash simulations are used by automakers during computer-aided engineering (CAE) analysis for crashworthiness in the computer-aided design (CAD) process of modelling new cars. During a crash simulation, the kinetic energy, or energy of motion, that a vehicle has before the impact is transformed into deformation energy, mostly by plastic deformation (plasticity) of the car body material (Body in White), at the end of the impact. Data obtained from a crash simulation indicate the capability of the car body or guard rail structure to protect the vehicle occupants during a collision (and also pedestrians hit by a car) against injury. Important results are the deformations (for example, steering wheel intrusions) of the occupant space (driver, passengers) and the decelerations (for example, head acceleration) felt by them, which must fall below threshold values fixed in legal car safety regulations. To model real crash tests, today's crash simulations include virtual models of crash test dummies and of passive safety devices (seat belts, airbags, shock absorbing dash boards, etc.). Guide rail tests evaluate vehicle deceleration and rollover potential, as well as penetration of the barrier by vehicles. In the years 1970 attempts were made to simulate car crash events with non-linear spring-mass systems after calibration, which require as input the results of physical destructive laboratory tests, needed to determine the mechanical crushing behavior of each spring component of the modeled system. "First principle" simulations like more elaborate finite element models, however, need only the definition of the structural geometry and the basic material properties (rheology of car body steel, glass, plastic parts, etc.) as an input to generate the numerical model.

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