Résumé
The many-body problem is a general name for a vast category of physical problems pertaining to the properties of microscopic systems made of many interacting particles. Microscopic here implies that quantum mechanics has to be used to provide an accurate description of the system. Many can be anywhere from three to infinity (in the case of a practically infinite, homogeneous or periodic system, such as a crystal), although three- and four-body systems can be treated by specific means (respectively the Faddeev and Faddeev–Yakubovsky equations) and are thus sometimes separately classified as few-body systems. In general terms, while the underlying physical laws that govern the motion of each individual particle may (or may not) be simple, the study of the collection of particles can be extremely complex. In such a quantum system, the repeated interactions between particles create quantum correlations, or entanglement. As a consequence, the wave function of the system is a complicated object holding a large amount of information, which usually makes exact or analytical calculations impractical or even impossible. This becomes especially clear by a comparison to classical mechanics. Imagine a single particle that can be described with numbers (take for example a free particle described by its position and velocity vector, resulting in ). In classical mechanics, such particles can simply be described by numbers. The dimension of the classical many-body system scales linearly with the number of particles . In quantum mechanics, however, the many-body-system is in general in a superposition of combinations of single particle states - all the different combinations have to be accounted for. The dimension of the quantum many body system therefore scales exponentially with , much faster than in classical mechanics. Because the required numerical expense grows so quickly, simulating the dynamics of more than three quantum-mechanical particles is already infeasible for many physical systems.
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