Publications associées (19)

Text-to-Microstructure Generation Using Generative Deep Learning

Jamie Paik

Designing novel materials is greatly dependent on understanding the design principles, physical mechanisms, and modeling methods of material microstructures, requiring experienced designers with expertise and several rounds of trial and error. Although rec ...
Wiley-V C H Verlag Gmbh2024

Towards Recognizing Emotion in the Latent Space

Rayan Elalamy

Emotion recognition is usually achieved by collecting features (physiological signals, events, facial expressions, etc.) to predict an emotional ground truth. This ground truth is arguably unreliable due to its subjective nature. In this paper, we introduc ...
IEEE2021

Designing Gamified Activities with Haptic-Enabled Tangible Robots for Therapy and Assistance

Arzu Güneysu Özgür

In this thesis, we contribute to the field of rehabilitation robotics by designing haptic-enabledtangible robot-based activities and exploring their added value for therapy and assistance.The research specifically focuses on the design and development of g ...
EPFL2021

Force Scaling Comparison of Transport Phenomena in Proton Exchange Membrane Fuel Cell Flow Channels

Mahbod Heidari

Liquid-gas two-phase flow in flow channels of proton exchange membrane (PEM) fuel cells has been investigated extensively in the literature; however, a comparison between the order of the magnitude of the forces occurring within the flow channels has not b ...
ASME2021

Towards Designing Games for Experimental Protocols Investigating Human-Based Phenomena

Ronan Boulic

Over the past few years scientific research has opened up to the idea of using digital games for human-based studies. Fields such as Neuroscience, Medical and Affective Computing are currently using games to study human-based phenomena. Even though a vast ...
2020

Gamified Motor Training With Tangible Robots in Older Adults: A Feasibility Study and Comparison With the Young

Pierre Dillenbourg, Friedhelm Christoph Hummel, Wafa Monia Benkaouar Johal, Maximilian Jonas Wessel, Ayberk Özgür, Jennifer Kaitlyn Olsen

Background: An increasing lifespan and the resulting change in our expectations of later life stages are dependent on a good health state. This emphasizes the importance of the development of strategies to further strengthen healthy aging. One important as ...
2020

Towards an Adaptive Upper Limb Rehabilitation Game with Tangible Robots

Pierre Dillenbourg, Friedhelm Christoph Hummel, Pablo Maceira Elvira, Wafa Monia Benkaouar Johal, Maximilian Jonas Wessel, Ayberk Özgür, Louis Pierre Faucon, Andéol Geoffroy Cadic-Melchior

A key feature of a successful game is its ability to provide the player with an adequate level of challenge. However, the objective of difficulty adaptation in serious games is not only to maintain the player's motivation by challenging, but also to ensure ...
IEEE2019

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