AR-302(am): Studio BA6 (Everaert and Lateur)'Preparing for the apocalypse' takes you to Puglia, where people are confronted with millions of century-old olive trees dying.
In dialogue with local communities, we will explore whether architecture
AR-402(am): Studio MA2 (Everaert and Lateur)'Preparing for the apocalypse' takes you to Puglia, where people are confronted with millions of century-old olive trees dying.
In dialogue with local communities, we will explore whether architecture
AR-401(k): Studio MA1 (LDM)Le (un)studio questionne à la fois la condition matérielle d'un atelier de projet et son contenu. Il alterne entre enquête, design et dialogue, et s'engage avec sérieux et joie, ici et maintenant, dan
AR-301(k): Studio BA5 (LDM)Le (un)studio questionne à la fois la condition matérielle d'un atelier de projet et son contenu. Il alterne entre enquête, design et dialogue, et s'engage avec sérieux et joie, ici et maintenant, dan
ENG-411: Concurrent engineering of space missionsThe main objective of this course is to teach the students the fundamentals of concurrent engineering for space missions and systems. The course is built around a similar framework to that of the Euro
DH-414: Game design & prototypingThis course aims to present and discuss various game design methodologies that can be used to analyze and create projects based on interactivity and player engagement. It gives students the opportunit