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Understanding patterns of variation from raw measurement data remains a central goal of shape analysis. Such an understanding reveals which elements are repeated, or how elements can be derived as structured variations from a common base element. We invest ...
A clear picture has emerged from the last three decades of research: our Universe is expanding at an accelerated rate. The cause of this expansion remains elusive, but in essence acts as a repulsive force. This so-called dark energy represents about 69% of ...
This thesis addresses the problem of recovering the 3-D shape of a deformable object in single images, or image sequences acquired by a monocular video camera, given that a 3-D template shape and a template image of the object are available. While being a ...
Two main classes of approaches have been studied to perform monocular nonrigid 3D reconstruction: Template-based methods and Non-rigid Structure from Motion techniques. While the first ones have been applied to reconstruct poorly-textured surfaces, they as ...
Existing shape models with spherical topology are typically designed either in the discrete domain using interpolating polygon meshes or in the continuous domain using smooth but non-interpolating schemes such as NURBS. Polygon models and subdivision metho ...
In this thesis, we present a novel generic and unifying framework for data-adaptive shape modeling. Our work is motivated by the raising need for powerful geometric modeling kernels that are required for shape characterization in biomedical imaging. The on ...
In this paper, the problem of speech source localization and separation from recordings of convolutive underdetermined mixtures is studied. The problem is cast as recovering the spatio-spectral speech information embedded in a microphone array compressed m ...
Elsevier Science Bv2016
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Model-structure identification is important for the optimization and design of biokinetic processes. Standard Monod and Tessier functions are often used by default to describe bacterial growth with respect to a substrate, leading to significant optimizatio ...
2016
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Currently, the two main approaches to realistic facial animation are 1) blendshape models and 2) physics-based simulation. Blendshapes are fast and directly controllable, but it is not easy to incorporate features such as dynamics, collision resolution, or ...
The Eurographics Association2016
A technique for shape-selective directed assembly of anisotropic, deformable, chemically-identical microcomponents onto patterned rigid templates based on shape and size differences is modeled and demonstrated. The assembly method not only controls the sel ...