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The brain is composed of several anatomically clearly separated structures. This parcellation is often extended into the isocortex, based on anatomical, physiological or functional differences. Here, we derive a parcellation scheme based purely on the spat ...
Perception of a target strongly deteriorates when flanking elements are presented (crowding). Classically, crowding is explained by pooling mechanisms where target and flanker features are combined, e.g., when neurons in higher visual areas with larger rec ...
Diffusion-based generative methods have proven effective in modeling trajectories with offline datasets. However, they often face computational challenges and can falter in generalization, especially in capturing temporal abstractions for long- horizon tas ...
In the last few years, stroke ranked as the second most common cause of death and is the third most significant condition affecting disability-adjusted life years (DALYs) worldwide. Being the most prevalent and quality of life impacting post-stroke symptom ...
Objective. Artificial vision has been and still is the subject of intense research. The ultimate goal is to help blind people in their daily life. Approaches to artificial vision, including visual prostheses and optogenetics, have strongly focused on resto ...
Crowding by neighboring elements leads to the deterioration of target discrimination. This phenomenon is traditionally explained with feedforward, hierarchical models. In these models, a “bottleneck” at the earliest stages of visual processing causes an ir ...
Introduction Recent work has shown an association between cognitive and visual impairments and two main theories were advanced, namely the sensory deprivation and the common cause theories. Most studies considered only basic visual functions such as visual ...
Flow-based generative models have become an important class of unsupervised learning approaches. In this work, we incorporate the key ideas of renormalization group (RG) and sparse prior distribution to design a hierarchical flow-based generative model, RG ...
The success of species depends critically on their ability to process and extract sensory information under a wide range of ecological conditions. For example, on a normal day, the luminance impinging on the retina varies within a dynamic range of 220 dB. ...
Traditional models posit that visual processing is local and feedforward. In this vein, crowding is explained to be the result of pooling of target and flanker features in early visual areas. Specifically, it has been suggested that when the target and fla ...