Concept

Counter-Strike: Condition Zero

Résumé
Counter-Strike: Condition Zero is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to Counter-Strike (2000), it was released in March 2004 for Windows. Condition Zero utilizes the GoldSrc engine and has a multiplayer mode, which features updated character models, textures, maps and other graphical tweaks. It also includes two single-player campaigns; Tour of Duty and Condition Zero: Deleted Scenes. Alongside various other Valve titles, the game received versions for OS X and Linux in 2013. The largest difference between Counter-Strike and Condition Zero is that all maps, player models, and weapon models, received updates to their graphics, enhancing their detail and modifying them slightly. The gameplay is separated into two parts; the multiplayer game, and the singleplayer add-on campaign. The primary game, Condition Zero, plays largely the same to Counter-Strike, but with the inclusion of bots, and a "Tour of Duty" campaign across multiplayer maps. You complete each map by defeating the named bots, and also completing challenges along the way, such as killing a certain amount of enemies, rescuing a certain amount of hostages, or killing an enemy with a specific weapon. Once the map is completed it unlocks a new map. All the game modes in Counter-Strike are also in Condition Zero. There have been minor changes to the hostage rescue game mode though, where the hostages have been given slightly modified programming, allowing them to reach the extraction zone on their own, unless confronted by a terrorist, and will cower if they hear gunfire. Deleted Scenes is new to Counter-Strike in that it provides an offline, non-arena-based singleplayer campaign for the player, where they go along on an assortment of various missions all around the world, engaging in firefights with various enemies as a "Counter-terrorist". This game add-on uses gear and equipment from the main multiplayer game somewhat differently, where the player uses them for scripted interactive sequences.
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