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We introduce a new class of succinct arguments, that we call elastic. Elastic SNARKs allow the prover to allocate different resources (such as memory and time) depending on the execution environment and the statement to prove. The resulting output is indep ...
In contrary to traditional media streaming services where a unique media content is delivered to different users, interactive multiview navigation applications enable users to choose their own viewpoints and freely navigate in a three-dimensional scene. Th ...
HTTP adaptive streaming (HAS) has become the universal technology for video streaming over the Internet. Many HAS system designs aim at sharing the network bandwidth in a rate-fair manner. However, rate fairness is in general not equivalent to quality fair ...
Events on the Web are increasingly being produced in the form of data streams, and are present in many different scenarios and applications such as health monitoring, environmental sensing or social networks. The heterogeneity of event streams has raised t ...
Gossip-based protocols have proven very efficient for disseminating high-bandwidth content such as video streams in a peer-to-peer fashion. However, for the protocols to work, nodes are required to collaborate by devoting a fraction of their upload bandwid ...
Video streaming from remotely controlled moving platforms such as drones have stringent constraints in terms of delay. In some applications such videos have to provide real-time visual feedback to the pilot with an acceptable distortion while satisfying hi ...
Compaction of a managed heap is a costly operation to be avoided as much as possible in commercial runtimes. Instead, partial compaction is often used to defragment parts of the heap and avoid space blowup. Previous study of compaction limitation provided ...
Facial expressions play a crucial role in human interaction. Interactive digital games can help teaching people to both express and recognise them. Such interactive games can benefit from the ability to alter user expressions dynamically and in real-time. ...
Multiparty videoconferences, or more generally multiparty video calls, are gaining a lot of popularity as they offer a rich communication experience. These applications have however, large requirements in terms of both network and computational resources a ...
Live-streaming platforms broadcast user-generated video in real-time. Recommendation on these platforms shares similarities with traditional settings, such as a large volume of heterogeneous content and highly skewed interaction distributions. However, sev ...