Êtes-vous un étudiant de l'EPFL à la recherche d'un projet de semestre?
Travaillez avec nous sur des projets en science des données et en visualisation, et déployez votre projet sous forme d'application sur Graph Search.
After continuously applying spatially and temporally congruent visuo-tactile stimulation to external, body-like objects, healthy humans feel the fake part to be the origin of the touch sensations and feel it to be their own. Incongruent stimulation nullifies both illusory changes. This Rubber Hand Illusion (RHI) is the most used paradigm to experimentally investigate healthy humans’ bodily self-consciousness and the extension of body ownership to foreign objects [1]. Standard RHI setups are limited by physical constraints and suffer the disadvantage of imprecise temporo-spatial stimulus control. Further, little is known about the neural and electrophysiological mechanisms associated with the crossmodal conflict and the induced changes in body ownership during the RHI. Here we recorded 64-channel electroencephalography (EEG) to investigate the electrophysiological changes while exposed to a carefully controlled, bilateral RHI induced by haptics and virtual reality (VR) technology. Methods Participants (n=8) sat at a table with a chin rest. Arms were placed (palms up) underneath the table to rest on the legs. A virtual scene depicting the real-world experimental scene was displayed on an immersive Head Mounted Display (HMD). We employed a 2x2 factorial design (Object, Stroking). Participants saw either two arms or two non-body cylinders (Object) projecting from their shoulders onto a virtual table, seeing the virtual arms or cylinder in a position ~20cm above their real arms. Visuo-tactile stimulation was provided by four vibration motors affixed to the palms of the (unseen) left and right hands and by animation of corresponding virtual motors on the virtual hands. Two visuo-tactile modes were defined (Stroking): 1) synchronous: virtual visual motors were shown to vibrate in temporal and spatial synchrony with the tactile vibration motors and 2) asynchronous: virtual visual motors were shown to vibrate with a temporal delay (100±50ms) and a randomly selected spatial direction with respect to the tactile vibration motor pattern. Two additional baseline conditions were recorded (no visual animation of the virtual motors and no tactile stimulation; no visual animation of the virtual motors with tactile stimulation). Subjective experience of the illusion was gauged by a questionnaire. 64-channel EEG was sampled at 2048Hz. Bipolar electrooculograms were recorded for later artifact removal. EEG analysis consisted of breaking 30s of spontaneous EEG data per condition into epochs of 2s. Epochs contaminated with eye blink artifacts or transient changes in electrode-to-scalp conductance were removed. Spectral power changes were computed in three frequency bands: alpha (8-13 Hz), beta (14-30 Hz) and gamma (30-100 Hz). Statistical analysis was performed at the scalp level and included a suprathreshold cluster permutation test to control for Type I errors. The generators of the significant scalp maps were localized with an inverse solution (sLORETA) [2]. Results Repeated ANOVA analysis of the questionnaire indicated a significant interaction between synchrony and question (F=1.65, p=0.03), and a main synchrony effect (F=40.29, p
Olaf Blanke, José del Rocio Millán Ruiz, Ronan Boulic, Bruno Herbelin, Ricardo Andres Chavarriaga Lozano, Fumiaki Iwane
, , ,