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Photometric stereo, a computer vision technique for estimating the 3D shape of objects through images captured under varying illumination conditions, has been a topic of research for nearly four decades. In its general formulation, photometric stereo is an ...
Stereo reconstruction is a problem of recovering a 3d structure of a scene from a pair of images of the scene, acquired from different viewpoints. It has been investigated for decades and many successful methods were developed.The main drawback of these ...
3D reconstruction of deformable (or non-rigid) scenes from a set of monocular 2D image observations is a long-standing and actively researched area of computer vision and graphics. It is an ill-posed inverse problem, since-without additional prior assumpti ...
We show that by extending the Laplacian formalism, which was first introduced in the Graphics community to regularize 3D meshes, we can turn the monocular 3D shape reconstruction of a deformable surface given correspondences with a reference image into a w ...
Institute of Electrical and Electronics Engineers2016
This thesis addresses the problem of recovering the 3-D shape of a deformable object in single images, or image sequences acquired by a monocular video camera, given that a 3-D template shape and a template image of the object are available. While being a ...
Over the last decades, several technological revolutions have impacted the television industry, such as the shifts from black & white to color and from standard to high-definition. Nevertheless, further considerable improvements can still be achieved to pr ...
The human face plays an essential role in social interactions as it brings information about someone's identity, state of mind, or mood. People are, by nature, very good at catching this non-spoken information. Therefore, scientists have been interested in ...
Scene depth estimation is gaining in importance as more and more AR/VR and robot vision applications are developed. Conventional depth-from-defocus techniques can passively provide depth maps from a single image. This is especially advantageous for moving ...
Reflections are a common artifact in images taken through glass windows. Automatically removing the reflection artifacts after the picture is taken is an ill-posed problem. Attempts to solve this problem using optimization schemes therefore rely on various ...
In free viewpoint video, a viewer can choose at will any camera angle or the so-called "virtual view" to observe a dynamic 3-D scene, enhancing his/her depth perception. The virtual view is synthesized using texture and depth videos of two anchor camera vi ...