Shortening design time through multiplatform simulations with a portable OpenCL golden-model: the LDPC decoder case
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Traditionally, parallel implementations of multimedia algorithms are carried out manually, since the automation of this task is very difficult due to the complex dependencies that generally exist between different elements of the data set. Moreover, there ...
Institute of Electrical and Electronics Engineers2013
Today, the evolution of software solutions for parallel processing is strong, as a consequence of the mainstream introduction of chip-level multiprocessors. These types of parallel processors, which include general-purpose multi-cores and graphical process ...
A challenging problem related to the design of polar codes is "robustness against channel parameter variations'', as stated in Arıkan's original work. In this paper, we describe how the problem of robust polar code design can be viewed as a mismatch decodi ...
We introduce a multi-dimensional point-wise multi-domain hybrid Fourier-Continuation/WENO technique (FC-WENO) that enables high-order and non-oscillatory solution of systems of nonlinear conservation laws, and essentially dispersionless, spectral, solution ...
This chapter presents NVIDIA general purpose graphical processing unit (GPGPU) architecture, by detailing both hardware and software concepts. The evolution of GPGPUs from the beginning to the most modern GPGPUs is presented in order to illustrate the tren ...
Computational multiscale methods such as the FE2 technique (Feyel, 1999) come along with large demands in both CPU time and memory. In order to significantly reduce the computational cost of multiscale methods the authors recently proposed a hybrid computa ...
Instruction-grain monitoring is a powerful approach that enables a wide spectrum of bug-finding tools. As existing software approaches incur prohibitive runtime overhead, researchers have focused on hardware support for instruction-grain monitoring. A recu ...
This paper introduces SIMinG-1k-a manycore simulator infrastructure. SIMinG-1k is a graphics processing unit accelerated, parallel simulator for design-space exploration of large-scale manycore systems. It features an optimal trade-off between modeling acc ...
Dynamic programming is an algorithmic technique to solve problems that follow the Bellman’s principle: optimal solutions depends on optimal sub-problem solutions. The core idea behind dynamic programming is to memoize intermediate results into matrices to ...
Constrained meshes play an important role in freeform architectural design, as they can represent panel layouts on freeform surfaces. It is challenging to perform realtime manipulation on such meshes, because all constraints need to be respected during the ...