Exploiting Inherent Characteristic of Reversible Circuits for Faster Combinational Equivalence Checking
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Despite the wide amount of computer graphics frameworks and solutions available, it is still difficult to find a perfect one fitting at the same time many constraints, like pedagogical intents and user-friendliness or speed with high rendering quality and ...
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In this paper, we extend our previous work (Proc. Computer Animation and Simulation, pp. 125-135, Aug. 2000) and propose a muscle model that is suitable for computer graphics based on physiological and anatomical considerations. Muscle motion and deformati ...
Meshes with (recursive) subdivision connectivity, such as subdivision surfaces, are increasingly popular in computer graphics. They present several advantages over their Delaunay-type based counterparts, e.g., Triangulated Irregular Networks (TINs), such a ...
This paper describes a model of three-dimensional cellular automata allowing to simulate different phenomena in the fields of computer graphics or image processing. Our method allows to combine them together in order to produce complex effects such as auto ...
This paper presents a method for the real-time tracking and rendering of dendritic cells in a stream of microscopes images, as implemented in the software seeCell (TM) developed by Visualbiotech (Mange, 2008). The main guideline is how computer graphics te ...
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Computer Graphics came into the medical world especially after the arrival of 3D medical imaging. Computer Graphics techniques are already integrated in the diagnosis procedure by means of the visual tridimensional analysis of computer tomography, magnetic ...
Reconstructing objects in three dimensions (3D) has always been one of the primary tasks in the domain of computer graphics (CG). Succeeding in this task in real-time, including texture reconstruction, and with very low-cost hardware is the challenge prese ...
Despite the wide amount of computer graphics frameworks and solutions available for virtual reality, it is still difficult to find a perfect one fitting at the same time the many constraints of research and educational contexts. Advanced functionalities an ...
We have developed a learning platform to simplify and improve teaching and practice of computer graphics for beginners and advanced students. Our goal is to offer a set of tools to help students having a better mental vision of the abstract notions introdu ...
This paper describes the generation and rendering of three-dimensional (3D) surface cellular automata (CA). Our model’s main advantage is that it gives direct texturing simulation based on the actual shape of anytriangulated input object. We first introduc ...