Conceptual modelA conceptual model is a representation of a system. It consists of concepts used to help people know, understand, or simulate a subject the model represents. In contrast, a physical model focuses on a physical object such as a toy model that may be assembled and made to work like the object it represents. The term may refer to models that are formed after a conceptualization or generalization process. Conceptual models are often abstractions of things in the real world, whether physical or social.
Cadre conceptuelUn cadre conceptuel est un outil d'analyse comptant plusieurs variations et contextes. Il est utilisé pour faire des distinctions conceptuelles et organiser des idées. Les cadres conceptuels forts saisissent quelque chose de réel et le font d'une manière facile à retenir et à appliquer. Isaiah Berlin emploie la métaphore d'un renard et d'un hérisson pour faire des distinctions conceptuelles dans la façon dont les philosophes et les auteurs importants voient le monde.
Higher-order singular value decompositionIn multilinear algebra, the higher-order singular value decomposition (HOSVD) of a tensor is a specific orthogonal Tucker decomposition. It may be regarded as one type of generalization of the matrix singular value decomposition. It has applications in computer vision, computer graphics, machine learning, scientific computing, and signal processing. Some aspects can be traced as far back as F. L. Hitchcock in 1928, but it was L. R. Tucker who developed for third-order tensors the general Tucker decomposition in the 1960s, further advocated by L.
Ingénieur civilUn ingénieur civil est un ingénieur dont la particularité correspond à des statuts différents selon l'époque et le pays. Génie (technique)Jusqu'à la première révolution industrielle, les ingénieurs étaient bien souvent issus d'écoles d'origine militaire et étaient chargés principalement du génie militaire qui englobait alors bien souvent toutes les tâches associées comme la construction, les fortifications, les routes et ponts, les voies navigables.
Singularité technologiquevignette|redresse=1.75|La frise chronologique de Ray Kurzweil (2005) date le moment où un superordinateur sera plus puissant qu'un cerveau humain, et pourra alors le simuler : il s'agit d'une méthode envisagée pour créer une intelligence artificielle, utilisée notamment dans le projet Blue Brain. La singularité technologique (ou simplement la Singularité) est l'hypothèse selon laquelle l'invention de l'intelligence artificielle déclencherait un emballement de la croissance technologique qui induirait des changements imprévisibles dans la société humaine.
Design engineerA design engineer is an engineer focused on the engineering design process in any of the various engineering disciplines (including civil, mechanical, electrical, chemical, textiles, aerospace, nuclear, manufacturing, systems, and structural /building/architectural) and design disciplines like Human-Computer Interaction. Design engineers tend to work on products and systems that involve adapting and using complex scientific and mathematical techniques.
Numerical relativityNumerical relativity is one of the branches of general relativity that uses numerical methods and algorithms to solve and analyze problems. To this end, supercomputers are often employed to study black holes, gravitational waves, neutron stars and many other phenomena governed by Einstein's theory of general relativity. A currently active field of research in numerical relativity is the simulation of relativistic binaries and their associated gravitational waves.
User experience designUser experience design (UX design, UXD, UED, or XD) is the process of defining the experience a user would go through when interacting with a company, its services, and its products. Design decisions in UX design are often driven by research, data analysis, and test results rather than aesthetic preferences and opinions. Unlike user interface design, which focuses solely on the design of a computer interface, UX design encompasses all aspects of a user's perceived experience with a product or website, such as its usability, usefulness, desirability, brand perception, and overall performance.