AdaptHD: Adaptive Efficient Training for Brain-Inspired Hyperdimensional Computing
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Our brain continuously self-organizes to construct and maintain an internal representation of the world based on the information arriving through sensory stimuli. Remarkably, cortical areas related to different sensory modalities appear to share the same f ...
This chapter presents an overview of learning approaches for the acquisition of controllers and movement skills in humanoid robots. The term learning control refers to the process of acquiring a control strategy to achieve a task. While the definition is i ...
This chapter presents an overview of learning approaches for the acquisition of controllers and movement skills in humanoid robots. The term learning control refers to the process of acquiring a control strategy to achieve a task. While the definition is i ...
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Neuromorphic systems provide brain-inspired methods of computing. In a neuromorphic architecture, inputs are processed by a network of neurons receiving operands through synaptic interconnections, tuned in the process of learning. Neurons act simultaneousl ...
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We report on \emph{Krum}, the first \emph{provably} Byzantine-tolerant aggregation rule for distributed Stochastic Gradient Descent (SGD). Krum guarantees the convergence of SGD even in a distributed setting where (asymptotically) up to half of the workers ...
When making a choice with limited information, we explore new features through trial-and-error to learn how they are related. However, few studies have investigated exploratory behaviour when information is limited. In this study, we address, at both the b ...
Whether we prepare a coffee or navigate to a shop: in many tasks we make multiple decisions before reaching a goal. Learning such state-action sequences from sparse reward raises the problem of credit-assignment: which actions out of a long sequence should ...