Learning to Play Sequential Games versus Unknown Opponents
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Agreement problems, such as consensus, atomic broadcast, and group membership, are central to the implementation of fault-tolerant distributed systems. Despite the diversity of algorithms that have been proposed for solving agreement problems in the past y ...
This paper presents a multiagent-system for integrating AL-ICE: a real-life, distributed, large-scale particle physics experiment of the LHC project at CERN. The work is concerned with solving the large-scale coordination problem using a distributed constr ...
An efficient inverse kinematics solver is a key element in applications targeting the on-line or off-line postural control of complex articulated figures. In the present paper we progressively describe the strategic components of a very general and robust ...
In this paper, we propose a novel approach for solving the reliable broadcast problem in a probabilistic unreliable model. Our approach consists in first defining the optimality of probabilistic reliable broadcast algorithms and the adaptiveness of algorit ...
In this paper, we address the following problem. Given a fixed total number of feedforward and feedback filter taps in a decision feedback equalizer, what is the optimum number of taps of each filter and what is the optimum delay setting? We propose a simp ...
An algorithm for convex parametric QPs is studied. The algorithm explores the parameter space by stepping a sufficiently small distance over the facets of each critical region and thereby identifying the neighboring regions. Some conjectures concerning thi ...
The last twenty years have seen enormous progress in the design of algorithms, but little of it has been put into practice. Because many recently developed algorithms are hard to characterize theoretically and have large running_time coefficients, the gap ...
This paper addresses the problem of broadcasting messages in a reliable and totally ordered manner when processes and channels may crash and recover, or crash and never recover. We present a suite of specifications of reliable and total order broadcast pri ...
A distributed algorithm comprises a collection of sequential-code entities, which are spread over different computers connected to a network. The process of designing a distributed algorithm is influenced by the assumptions we make on the computational env ...